The NodePointer type exposes the following members.

Constructors

  Name Description
NodePointer
Creates new NodePointer object

Methods

  Name Description
Dispose
Release all resources
Draw
Draw nodepointer
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
OnCreateDevice
Needs to be called when device is created
OnDestroyDevice
Needs to be called when device is destroyed
OnLostDevice
Needs to be called when device is lost
OnResetDevice
Needs to be called when device is reset
SetColor
Set new color
SetPosition
Set new nodepointer position
SetRadius
Set new radius
ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Fields

  Name Description
Radius
Radius of the circle which represents the pointer

Properties

  Name Description
Disposed
Get if nodepointer is disposed or not

See Also