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Constructor |
![]() | Gets the Shader Effect. |
![]() | Gets or sets the center for the hyperbolic layout. |
![]() | Gets or sets the graph info viewer. |
![]() | Gets and sets Layout |
![]() | Gets or sets the simulation parameters. |
![]() | Gets or sets the visual parameters. |
![]() | Adds edges to current layout |
![]() | Adds notes to current layout |
![]() | Clears the graph. |
![]() | Deletes Selection |
![]() | Draws all (edges, nodes, layout) |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Opens a graph from a file. |
![]() | Returns Coordinates for picking |
![]() | Picks the edge under the cursor [Not implemented]. |
![]() | Picks node where mosue is pointing. |
![]() | Projects a node to screen coordinates. |
![]() | Apply pulling for nodes |
![]() | Randomizes the positions of the nodes. |
![]() | Saves the graph to a file. |
![]() | Scroll on layout |
![]() | Select node |
![]() | Creates rectangle for selection (delete) |
![]() | Returns a String that represents the current Object. |
![]() | Unselection all nodes |
![]() | Updates the layout. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |