C:/Projekte/InfoVIS/InfoVIS/InfoVIS.cpp

00001 #include "Program.h"
00002 #include <GL/glut.h>
00003 
00004 using namespace std;
00005 
00006 GLUI* glui;
00007 Program* program;
00008 
00009 static void HandleDisplay () { program->HandleDisplay(); }
00010 static void HandleReshape (int w, int h) { program->HandleReshape(w, h); }
00011 static void HandleKeyboard (unsigned char key, int x, int y) { program->HandleKeyboard(key, x, y); }
00012 static void HandleSpecialKey(int key, int x, int y) { program->HandleSpecialKey(key, x, y); }
00013 static void HandleMouse(int button, int state, int x, int y) { program->HandleMouse(button, state, x, y); }
00014 static void HandleMouseMotion(int x, int y) { program->HandleMouseMotion(x, y); }
00015 static void HandleIdle (void) { program->HandleIdle(); }
00016 
00017 int main(int argc, char* argv[])
00018 {
00019         glutInit (&argc, argv);
00020         glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
00021         glutInitWindowSize (640, 480);
00022         glutInitWindowPosition (0,0);
00023 
00024         int winId = glutCreateWindow("Complex Logarithmic Mapping");
00025 
00026         program = new Program(winId);
00027         glui = GLUI_Master.create_glui("GLUI");
00028         program->InitGlui(glui);
00029 
00030         // Register Callback functions for GLUT
00031         
00032         glutDisplayFunc (HandleDisplay);
00033         glutKeyboardFunc (HandleKeyboard);
00034         glutMouseFunc (HandleMouse);
00035         glutMotionFunc (HandleMouseMotion);
00036         glutSpecialFunc (HandleSpecialKey);
00037         glutReshapeFunc (HandleReshape);
00038 
00039         //GLUI_Master.set_glutKeyboardFunc(HandleKeyboard);
00040         GLUI_Master.set_glutIdleFunc(HandleIdle);
00041         //glutIdleFunc(HandleIdle);
00042 
00043         glutMainLoop ();
00044 
00045         return 0;
00046 }
00047 
00048 

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