00001 #pragma once 00002 00003 #include "LinearGrid.h" 00004 #include "Texture.h" 00005 00006 00007 class LogGrid 00008 { 00009 public: 00010 LogGrid(LinearGrid* _linear, const Texture* _texture); 00011 ~LogGrid(void); 00012 00013 void Draw(); 00014 00015 private: 00016 LinearGrid* linear; 00017 const Texture* texture; 00018 00019 ComplexGrid logGrid; 00020 ComplexVector logVector; 00021 00022 GridIteratorConst gridIterator; 00023 VectorIteratorConst vectorIterator; 00024 };