| getWCoord() const | Vector3D | [inline] |
| getXCoord() const | Vector3D | [inline] |
| getYCoord() const | Vector3D | [inline] |
| getZCoord() const | Vector3D | [inline] |
| operator *(GLfloat scalar) | Vector3D | [inline] |
| operator+(Vector3D an_other_vector) | Vector3D | [inline] |
| operator-(Vector3D an_other_vector) | Vector3D | [inline] |
| operator/(GLfloat scalar) | Vector3D | [inline] |
| setWCoord(GLfloat w_coord) | Vector3D | [inline] |
| setXCoord(GLfloat x_coord) | Vector3D | [inline] |
| setYCoord(GLfloat y_coord) | Vector3D | [inline] |
| setZCoord(GLfloat z_coord) | Vector3D | [inline] |
| Vector3D() | Vector3D | [inline] |
| Vector3D(Vector3D *vector) | Vector3D | [inline] |
| Vector3D(GLfloat x_coord, GLfloat y_coord, GLfloat z_coord, GLfloat w_coord) | Vector3D | [inline] |
| w_coordinate_ | Vector3D | [protected] |
| x_coordinate_ | Vector3D | [protected] |
| y_coordinate_ | Vector3D | [protected] |
| z_coordinate_ | Vector3D | [protected] |
1.3.7