#ifndef OGLHEADERS_H
#define OGLHEADERS_H

//#define DEBUG
#ifdef __APPLE__
  #include <OpenGL/gl.h>
  #include <OpenGL/glu.h>
  #include <GLUT/glut.h>
#else
  #define NOMINMAX	
  #include <windows.h>
  #include "glew.h"	
  //#include "glut.h"	
  #define GLFW_DLL	
  #include "glfw.h"
#endif

#endif
