#include "GLTexture.h"
#include <stdio.h>
Include dependency graph for Model_3DS.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | Model_3DS |
struct | Model_3DS::Vector |
struct | Model_3DS::Vertex |
struct | Model_3DS::Color4i |
struct | Model_3DS::Material |
struct | Model_3DS::ChunkHeader |
struct | Model_3DS::MaterialFaces |
struct | Model_3DS::Object |