#include <windows.h>
#include "Timer.h"
#include "Render.h"
#include "Gamelogic.h"
#include <ctime>
#include <GL/glew.h>
#include <iostream>
Include dependency graph for Padoix.cpp:
Functions | |
void | GameLogic (float) |
void | HandleInput () |
int | main (int argc, char **argv) |
Variables | |
Timer | myTimer |
Input | myInput |
Render | myRender |
Scene * | myScene |
Gamelogic | myGamelogic |
Highscore | myHighscore |
float | delta |
void GameLogic | ( | float | delta | ) |
starting gamelogic
void HandleInput | ( | ) |
starting handleinput
int main | ( | int | argc, | |
char ** | argv | |||
) |
main method
float delta |