name=Farmer;
display_text=Farmer;
position=-10.0 -10.0;
orientation=0.0;
scale=0.1;
shader=BumpMapping;
lod_shader=Diffuse;
bounding_radius=3.0;
body_model=player_body.md5mesh;
head_model=player_head.md5mesh;
body_anim_idle=player_body_idle.md5anim;
body_anim_walk=player_walk.md5anim;
head_anim_idle=player_head_idle.md5anim;
#head_anim_talk
way_point+=-10.0 -10.0;
way_point+=-40.0 -10.0;
way_point+=-40.0 -40.0;
way_point+=-10.0 -40.0;
view_text=Das ist unser lieber netter Farmer *gg*;
conversation_file=conv_test.txt;