name=BabelFish;
display_text=Fisch;
position=-289.0 395.0;
orientation=0.0;
scale=2.0;
shader=Diffuse;
lod_shader=TextureMapping;
bounding_radius=3.0;
use_md5=FALSE;
static_object_file=so_fish.txt;
way_point+=-289.0 395.0;
way_point+=-301.0 410.0;
way_point+=-316.0 403.0;
way_point+=-335.0 415.0;
way_point+=-358.0 422.0;
way_point+=-373.0 403.0;
way_point+=-374.0 370.0;
way_point+=-353.0 346.0;
way_point+=-320.0 338.0;
way_point+=-300.0 348.0;
way_point+=-268.0 354.0;
way_point+=-266.0 370.0;
view_text=Oh wie lieb! Ein fliegender Fisch!;
conversation_file=conv_fish.txt;