name=bowling2;
display_text= gruener Kegel der Macht;
position=277.0 -393.0;
orientation=0.0;
scale=1.0;
shader=diffuse;
lod_shader=TextureMapping;
bounding_radius=1.0;
static_object_file=so_bowling.txt;
use_script=c4_take_bowling2.txt;