#include <DParticleSystem.h>
Inheritance diagram for DExplosion:
TODO: Detailed Class Description
Public Member Functions | |
virtual void | Draw (void) |
TODO: Brief description. | |
virtual void | DrawWireFrame (void) |
TODO: Brief description. | |
virtual void | Move (void) |
TODO: Brief description. | |
virtual void | Init (void) |
TODO: Brief desctiption. | |
DExplosion (DSystem *system) | |
TODO: Brief description. | |
~DExplosion (void) | |
TODO: Brief description. | |
Public Attributes | |
GLuint | particleTex1 |
The textures. | |
GLuint | particleTex2 |
The textures. | |
GLuint | particleTex3 |
The textures. | |
bool | active |
Particle system still exists? |
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TODO: Brief description. TODO: detailed description. |
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TODO: Brief description. TODO: detailed description. |
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TODO: Brief description. TODO: detailed description. Reimplemented from DParticleSystem. |
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TODO: Brief description. TODO: detailed description. Reimplemented from DObject3D. |
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TODO: Brief desctiption. TODO: detailed description. Reimplemented from DParticleSystem. |
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TODO: Brief description. TODO: detailed description. Reimplemented from DParticleSystem. |