------------------------------------------
SUX CORE: Initializing...
Engine: SUX 2 Engine
Version: 0.0.1.0
Copyright: (C) EMC Games 2003-2006
Object Managers Initialized!
Math Classes Initialized!
Utility Classes Initialized!
Adding Lookup Path: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin"
Adding File Update Check Path: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin"
File System Initialized!
SUX CORE: Initialized!
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Adding Lookup Path: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin\superj.ini"
Copying file stream into memory
Loading Ini File: "superj.ini"
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SUX VISX: SUX Visual Experience Initializing...
Render Context "Backup Render Context": Updating RC
Deleting RC "Backup Render Context"
Generating RC "Backup Render Context"
Recreating Child Control
Render Context "Backup Render Context": Device Context created
Render Context "Backup Render Context": Rendering context created
Extension "WGL_ARB_pbuffer" loaded
Extension "WGL_ARB_pixel_format" loaded
Extension "WGL_ARB_render_texture" loaded
Extension "GL_ARB_draw_buffers" loaded
Extension "GL_EXT_framebuffer_object" loaded
Maximum render targets: 8
Maximum render buffer size: 8192
Extension "GL_version_1_2" loaded
Extension "GL_version_1_3" loaded
Extension "GL_version_1_4" loaded
Extension "GL_version_1_5" loaded
Extension "GL_version_2_0" loaded
Detected GL Version: 2.0
Extension "GL_EXT_vertex_array" loaded
Extension "GL_ARB_vertex_buffer_object" loaded
Extension "WGL_EXT_swap_control" loaded
VSync enabled
Extension "GL_ARB_multisample" loaded
Extension "WGL_ARB_pixel_format" loaded
Maximum multisampling quality: 16x
Creating 2D camera: "2D"
Creating 3D camera: "3D"
Extension "GL_ARB_multitexture" loaded
Maximum texel units: 4
Maximum texture size: 8192
Extension "GL_EXT_texture_filter_anisotropic" loaded
Maximum anisotropy degree: 16
Extension "GL_SGIS_generate_mipmap" loaded
Extension "GL_ARB_texture_non_power_of_two" loaded
Extension "GL_ARB_texture_cube_map" loaded
Extension "GL_EXT_texture3D" loaded
Extension "GL_ARB_texture_float" loaded
Extension "GL_ARB_texture_compression" loaded
Extension "GL_EXT_texture_compression_s3tc" loaded
Extension "GL_ARB_texture_cube_map" loaded
Extension "GL_ARB_shader_objects" loaded
Extension "GL_ARB_vertex_shader" loaded
Extension "GL_ARB_fragment_shader" loaded
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_solid.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 11
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_solid.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\default\default_solid.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_solid.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\default\default_solid.fragment
Uploading Shader Configuration to GL: default solid shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_unlit.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 11
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_unlit.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\default\default_unlit.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\default_unlit.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\default\default_unlit.fragment
Uploading Shader Configuration to GL: default unlit shader
Extension "GL_EXT_blend_color" loaded
Extension "GL_EXT_blend_minmax" loaded
Extension "GL_EXT_stencil_two_side" loaded
Extension "GL_EXT_stencil_wrap" loaded
State Manager initialized!
SUX VISX: SUX Visual Experience Initialized!
------------------------------------------
Render Context "Main RC": Updating RC
Deleting RC "Main RC"
Generating RC "Main RC"
Recreating Child Control
Render Context "Main RC": Device Context created
Render Context "Main RC": Rendering context created
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SUX INTA: SUX Interact! Initializing...
Direct Input initialized!
Keyboard initialized!
Mouse initialized!
SUX INTA: SUX Interact! Initialized!
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SUX BOOM: SUX BOOM Initializing...
Channels available: 128
SUX BOOM: SUX BOOM Initialized!
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Render Context "Main RC": Updating RC
Deleting RC "Main RC"
Releasing RC
Releasing DC
Deleting Child Control
Generating RC "Main RC"
Recreating Child Control
Render Context "Main RC": Device Context created
Render Context "Main RC": Rendering context created
Loading texture from file: "textures\gui\loading.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\loading.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\loading.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\unlit_textured.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\unlit_textured.fragment
Uploading Shader Configuration to GL: simple textured shader
Deleting Texture from GL: textures\gui\loading.png
Deleting Shader from GL: shaders\unlit_textured.vertex
Deleting Shader from GL: shaders\unlit_textured.fragment
Deleting Shader Configuration from GL: simple textured shader
Loading texture from file: "textures\gui\logo.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\logo.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\logo.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\gebauz.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\gebauz.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\gebauz.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\unlit_textured.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\unlit_textured.fragment
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\title.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\title.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\title.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\mainmenu_start.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\mainmenu_start.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\mainmenu_start.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\mainmenu_freeroaming.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\mainmenu_freeroaming.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\mainmenu_freeroaming.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\mainmenu_howto.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\mainmenu_howto.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\mainmenu_howto.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\mainmenu_credits.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\mainmenu_credits.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\mainmenu_credits.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\mainmenu_quit.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\mainmenu_quit.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\mainmenu_quit.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\gameover.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\gameover.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\gameover.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\gameover_retry.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\gameover_retry.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\gameover_retry.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\gameover_quit.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\gameover_quit.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\gameover_quit.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\credits.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\credits.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\credits.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\pause.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pause.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pause.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\pm_background.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_background.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_background.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_cross.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_cross.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_cross.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_star.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_star.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_star.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_0.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_0.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_0.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_1.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_1.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_2.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_2.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_3.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_3.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_4.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_4.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_5.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_5.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_5.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_6.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_6.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_6.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_7.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_7.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_7.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_8.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_8.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_8.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_9.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_9.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_9.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_superj.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_superj.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_superj.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_turboj.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_turboj.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_turboj.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_soundmeister.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_soundmeister.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_soundmeister.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_unknown.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_unknown.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_unknown.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 128*128 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_selectpersonality.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_selectpersonality.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_selectpersonality.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\gui\pm_selectlevelup.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\pm_selectlevelup.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\pm_selectlevelup.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\howto.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\howto.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\howto.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\terrain.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 59
Creating shader variable: terrain1
Creating shader variable: terrain2
Creating shader variable: terrain3
Creating shader variable: terrain4
Creating shader variable: terrain5
Creating shader variable: modulation
Creating shader variable: shadowmap
Creating shader variable: streets
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\terrain.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\terrain.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\terrain.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\terrain.fragment
Uploading Shader Configuration to GL: terrain shader
Creating shader variable: BrakMachineBeatIntensity
Creating material variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating material variable: BrakMachineBeatRadius
Creating shader variable: BrakMachineLightColor
Creating material variable: BrakMachineLightColor
Creating shader variable: BrakMachineLightRadius
Creating material variable: BrakMachineLightRadius
Creating shader variable: BrakMachinePosition
Creating material variable: BrakMachinePosition
Creating shader variable: FogColor
Creating material variable: FogColor
Creating shader variable: FogFarPlane
Creating material variable: FogFarPlane
Creating shader variable: LightAmbient
Creating material variable: LightAmbient
Creating shader variable: LightDiffuse
Creating material variable: LightDiffuse
Creating shader variable: LightDirection
Creating material variable: LightDirection
Creating shader variable: ShadowMapCenter
Creating material variable: ShadowMapCenter
Creating shader variable: ShadowMapSize
Creating material variable: ShadowMapSize
Loading texture from file: "textures\terrain\terrain0.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\terrain0.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\terrain0.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\terrain1.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\terrain1.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\terrain1.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\terrain2.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\terrain2.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\terrain2.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\terrain3.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\terrain3.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\terrain3.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\terrain4.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\terrain4.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\terrain4.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\modulation.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\modulation.png"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\modulation.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\terrain\streets.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\terrain\streets.png"
Copying file stream into memory
Uploading Texture to GL: "textures\terrain\streets.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 2048*2048 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\models.ini"
Copying file stream into memory
Loading Ini File: "models\models.ini"
Loading model "Model" from file "models\characters\Super-J.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\specular_animated.material"
Copying file stream into memory
Loading material "materials\specular_animated.material"
Compiling material script...
Generating token list from script
Tokens generated: 24
Creating Pass: "default"
Creating material variable: colormap
Creating material variable: specularmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\specular_animated.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 23
Creating shader variable: colormap
Creating shader variable: specularmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\specular_animated.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\specular_animated.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\specular.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\specular.fragment
Uploading Shader Configuration to GL: specular animated shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: KeyframeInterpolationValue
Creating material variable: KeyframeInterpolationValue
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: sx_View
Creating shader variable: sx_ViewVector
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 4 Size: 67 byte
Loading material instance "j"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\Super-J.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Super-J.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\Super-J specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Super-J specular.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Loading material instance "freezer"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\Super-J Freezer.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J Freezer.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Super-J Freezer.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\Super-J Freezer specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J Freezer specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Super-J Freezer specular.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Super-J.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\Turbo-J.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Turbo-J.model"
Copying file stream into memory
Loading material instance "orig_01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\Turbo-J.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Turbo-J.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Turbo-J.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\Turbo-J specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Turbo-J specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Turbo-J specular.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Turbo-J.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\Soundmeister.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Soundmeister.model"
Copying file stream into memory
Loading material instance "brakmachine"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\Brakmachine.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Brakmachine.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Brakmachine.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\Brakmachine specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Brakmachine specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Brakmachine specular.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 129*129 Mipmapping: TRUE Compression: FALSE
Loading material instance "soundmeister"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\Soundmeister.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Soundmeister.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Soundmeister.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\Soundmeister specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Soundmeister specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\Soundmeister specular.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\Soundmeister.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\monkey.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\monkey.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\gouraud_textured_animated.material"
Copying file stream into memory
Loading material "materials\gouraud_textured_animated.material"
Compiling material script...
Generating token list from script
Tokens generated: 18
Creating Pass: "default"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_animated.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: colormap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_animated.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured_animated.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured.fragment
Uploading Shader Configuration to GL: gouraud textured animated shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: KeyframeInterpolationValue
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: sx_View
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 3 Size: 40 byte
Loading material instance "Material_#64/Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\characters\monkey.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\monkey.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\monkey.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\monkey.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\monkey_ice.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\monkey_ice.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\ice.material"
Copying file stream into memory
Loading material "materials\ice.material"
Compiling material script...
Generating token list from script
Tokens generated: 33
Creating Pass: "default"
Creating material variable: refractionmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\ice.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 23
Creating shader variable: colormap
Creating shader variable: refractionmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\ice.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\ice.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\ice.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\ice.fragment
Uploading Shader Configuration to GL: ice shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: sx_View
Creating shader variable: sx_ViewVector
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 7 Size: 99 byte
Loading material instance "02_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\ice.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\ice.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\ice.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\ice refraction.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\ice refraction.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\ice refraction.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\monkey_ice.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\plumber.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\plumber.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\characters\plumber.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\plumber.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\plumber.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\plumber.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\baboon.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\baboon.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\characters\baboon.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\baboon.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\baboon.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\characters\baboon specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\baboon specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\baboon specular.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\baboon.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\gorilla.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\gorilla.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\characters\gorilla.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\gorilla.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\gorilla.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\gorilla.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\gorilla_ice.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\gorilla_ice.model"
Copying file stream into memory
Loading material instance "02_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\gorilla_ice.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\characters\tank.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\tank.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\characters\tank.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\tank.png"
Copying file stream into memory
Uploading Texture to GL: "models\characters\tank.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\characters\tank.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\paper_1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_1.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\gouraud_textured.material"
Copying file stream into memory
Loading material "materials\gouraud_textured.material"
Compiling material script...
Generating token list from script
Tokens generated: 18
Creating Pass: "default"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: colormap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured.vertex
Uploading Shader Configuration to GL: gouraud textured shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: SnowIntensity
Creating material variable: SnowIntensity
Creating shader variable: sx_View
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 3 Size: 40 byte
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\paper_ack.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_ack.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\paper_ack.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\paper_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_2.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\paper_bash.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_bash.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\paper_bash.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\paper_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_3.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\paper_shad.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_shad.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\paper_shad.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\paper_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_4.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\paper_sm.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_sm.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\paper_sm.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\paper_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_5.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\paper_tree.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_tree.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\paper_tree.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\paper_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\banana.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\banana.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\banana.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\redstreak.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\redstreak.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\gouraud_textured_additive.material"
Copying file stream into memory
Loading material "materials\gouraud_textured_additive.material"
Compiling material script...
Generating token list from script
Tokens generated: 27
Creating Pass: "default"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_nosnow.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: colormap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_nosnow.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured_nosnow.fragment
Uploading Shader Configuration to GL: gouraud textured no snow shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: sx_View
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 6 Size: 70 byte
Loading material instance "red_streak"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\redstreak.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\redstreak.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\redstreak.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 16*16 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\redstreak.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\coconut.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\coconut.model"
Copying file stream into memory
Loading material instance "Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\coconut.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\coconut.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\coconut.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 32*32 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\coconut.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\icecone.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\icecone.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\icecone.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\icecone.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\icecone.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\icecone.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\props\ad_empty.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\ad_empty.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\streetlight.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\streetlight.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*128 Mipmapping: TRUE Compression: FALSE
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\ad_empty.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\ad_empty.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\ad_empty.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 400*300 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Writing file to drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin\models\props\ad_empty.physicsmesh"
[ERROR] Object: models\props\ad_empty.physicsmesh (Class: SXFILEFile) Method: saveStreamToDrive:
Could not create file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin\models\props\ad_empty.physicsmesh" to write
Loading model "Model" from file "models\props\ad_painted.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\ad_painted.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\props\ad_painted.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\ad_painted.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\ad_painted.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 400*300 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Writing file to drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin\models\props\ad_painted.physicsmesh"
[ERROR] Object: models\props\ad_painted.physicsmesh (Class: SXFILEFile) Method: saveStreamToDrive:
Could not create file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\bin\models\props\ad_painted.physicsmesh" to write
Loading model "Model" from file "models\props\airconpart.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\airconpart.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\specular.material"
Copying file stream into memory
Loading material "materials\specular.material"
Compiling material script...
Generating token list from script
Tokens generated: 24
Creating Pass: "default"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\specular.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 23
Creating shader variable: colormap
Creating shader variable: specularmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\specular.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\specular.vertex
Uploading Shader Configuration to GL: specular shader
Creating shader variable: BrakMachineBeatIntensity
Creating shader variable: BrakMachineBeatRadius
Creating shader variable: BrakMachinePosition
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: LightAmbient
Creating shader variable: LightDiffuse
Creating shader variable: LightDirection
Creating shader variable: sx_View
Creating shader variable: sx_ViewVector
Creating shader variable: sx_World
Creating shader variable: sx_WorldNormal
Generating Byte Stream...
Stream info: Commands: 4 Size: 67 byte
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 8
Loading texture from file: "models\props\airconpart.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\airconpart.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\airconpart.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "models\props\airconpart specular.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\airconpart specular.png"
Copying file stream into memory
Uploading Texture to GL: "models\props\airconpart specular.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\props\airconpart.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\cars\lorry1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry1.model"
Copying file stream into memory
Loading material instance "lorry1"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\cars\lorry.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\cars\lorry.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\cars\lorry2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry2.model"
Copying file stream into memory
Loading material instance "lorry2"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\cars\lorry2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\cars\lorry2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\cars\lorry3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry3.model"
Copying file stream into memory
Loading material instance "lorry3"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\cars\lorry3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\cars\lorry3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\cars\lorry4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry4.model"
Copying file stream into memory
Loading material instance "lorry4"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\cars\lorry4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\cars\lorry4.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\cars\lorry4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\freeza_d0.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d0.model"
Copying file stream into memory
Loading material instance "03_-_Default/Material_#1"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\freeza_d0.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d0.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\freeza_d0.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading material instance "03_-_Default/Material_#0"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\glass_freeza_d0.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\glass_freeza_d0.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\glass_freeza_d0.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d0.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\freeza_d1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d1.model"
Copying file stream into memory
Loading material instance "03_-_Default/Material_#1"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\freeza_d1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\freeza_d1.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading material instance "03_-_Default/Material_#0"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\glass_freeza_d1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\glass_freeza_d1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\glass_freeza_d1.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\freeza_d2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d2.model"
Copying file stream into memory
Loading material instance "03_-_Default/Material_#1"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\freeza_d2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\freeza_d2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading material instance "03_-_Default/Material_#0"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\glass_freeza_d2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\glass_freeza_d2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\glass_freeza_d2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\freeza_d3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d3.model"
Copying file stream into memory
Loading material instance "03_-_Default/Material_#1"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\freeza_d3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\freeza_d3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\freeza_d3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\church.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\church.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\church.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\church.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\church.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\church.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\hotdog.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\hotdog.model"
Copying file stream into memory
Loading material instance "hotdog"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\hotdog.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\hotdog.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\hotdog.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\hotdog.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\busstop.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\busstop.model"
Copying file stream into memory
Loading material instance "busstop"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\busstop.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\busstop.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\busstop.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\busstop.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\bench.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bench.model"
Copying file stream into memory
Loading material instance "busstop"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bench.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\wastebin.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\wastebin.model"
Copying file stream into memory
Loading material instance "busstop"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\wastebin.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\newsbox.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\newsbox.model"
Copying file stream into memory
Loading material instance "busstop"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\newsbox.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\phonebox.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\phonebox.model"
Copying file stream into memory
Loading material instance "fonbox"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\phonebox.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\phonebox.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\phonebox.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\phonebox.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ship.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ship.model"
Copying file stream into memory
Loading material instance "ship"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ship.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ship.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ship.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ship.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\join.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\join.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\join.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\join.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\join.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\join.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\crane.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\crane.model"
Copying file stream into memory
Loading material instance "New Material"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\pier_gray.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pier_gray.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\pier_gray.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\crane.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\pier.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pier.model"
Copying file stream into memory
Loading material instance "09_-_Default/wood"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\pier_wood.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pier_wood.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\pier_wood.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading material instance "09_-_Default/concrete"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\pier_concrete.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pier_concrete.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\pier_concrete.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pier.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse1.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse1_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_2.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse1_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse1_2.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse1_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_3.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse1_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse1_3.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse1_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse2_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2_2.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse2_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2_3.model"
Copying file stream into memory
Loading material instance "lagerhaus"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse2_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3.model"
Copying file stream into memory
Loading material instance "freezer"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse3_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_2.model"
Copying file stream into memory
Loading material instance "freezer"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse3_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse3_2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse3_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_3.model"
Copying file stream into memory
Loading material instance "freezer"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse3_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse3_3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse3_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\storehouse_conjunction.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse_conjunction.model"
Copying file stream into memory
Loading material instance "wellblech"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\storehouse_metal.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse_metal.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\storehouse_metal.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\storehouse_conjunction.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\trashcan.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\trashcan.model"
Copying file stream into memory
Loading material instance "grey"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\trashcan.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\trashcan.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\trashcan.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\trashcan.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\streetlight1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight1.model"
Copying file stream into memory
Loading material instance "grey/grey"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\streetlight_gray.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight_gray.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\streetlight_gray.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\streetlight2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight2.model"
Copying file stream into memory
Loading material instance "grey/grey"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streetlight2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house1.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house1_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_2.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house1_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house1_2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house1_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_3.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house1_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house1_3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house1_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_4.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house1_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house1_4.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house1_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_5.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house1_5.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_5.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house1_5.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house1_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house2_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_2.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house2_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_3.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house2_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_4.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house2_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_5.model"
Copying file stream into memory
Loading material instance "stochais"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house2_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3.model"
Copying file stream into memory
Loading material instance "window/Material_#25"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "window/Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house3_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_2.model"
Copying file stream into memory
Loading material instance "window/Material_#25"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house3_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house3_2.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "window/Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house3_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_3.model"
Copying file stream into memory
Loading material instance "window/Material_#25"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house3_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house3_3.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "window/Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\house3_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_4.model"
Copying file stream into memory
Loading material instance "window/Material_#25"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\house3_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\house3_4.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "window/Material_#26"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\house3_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\townhouse.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse.model"
Copying file stream into memory
Loading material instance "townhouse"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\townhouse_cm.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_cm.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\townhouse_cm.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\townhouse_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_2.model"
Copying file stream into memory
Loading material instance "townhouse2"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\townhouse_cm2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_cm2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\townhouse_cm2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\townhouse_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_3.model"
Copying file stream into memory
Loading material instance "townhouse3"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\townhouse_cm3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_cm3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\townhouse_cm3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\townhouse_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_4.model"
Copying file stream into memory
Loading material instance "townhouse4"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\townhouse_cm4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_cm4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\townhouse_cm4.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\townhouse_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistory.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistory.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_2.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_3.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_4.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_4.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_5.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_5.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_5.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_5.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_6.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_6.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_6.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_6.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_6.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_6.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory1_7.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_7.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\multistore_7.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistore_7.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\multistore_7.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory1_7.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_2.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_3.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_4.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_5.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_6.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_6.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_6.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory2_7.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_7.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory2_7.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_2.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_3.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_4.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_5.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_6.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_6.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_6.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\multistory3_7.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_7.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\multistory3_7.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ideas_bin.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin.model"
Copying file stream into memory
Loading material instance "money/orange"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_orange.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_orange.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_orange.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/door"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_door.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_door.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_door.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/symbol_front"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_front.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_front.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_front.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/wall_blue"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_wall.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_wall.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_wall.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*128 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/floor"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_floor.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_floor.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_floor.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/symbol_top"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_top.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_top.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_top.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ideas_bin_iced.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced.model"
Copying file stream into memory
Loading material instance "money/orange"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_orange.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_orange.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_orange.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/door"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_door.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_door.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_door.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/symbol_front"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_front.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_front.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_front.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/wall_blue"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_wall.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_wall.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_wall.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*128 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/floor"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_floor.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_floor.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_floor.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 64*64 Mipmapping: TRUE Compression: FALSE
Loading material instance "money/symbol_top"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ideas_bin_iced_top.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced_top.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ideas_bin_iced_top.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ideas_bin_iced.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\bridge.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bridge.model"
Copying file stream into memory
Loading material instance "01_-_Default/orange"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\bridge_orange.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bridge_orange.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\bridge_orange.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*256 Mipmapping: TRUE Compression: FALSE
Loading material instance "01_-_Default/blue"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\bridge_blue.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bridge_blue.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\bridge_blue.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 128*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\bridge.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop1.model"
Copying file stream into memory
Loading material instance "a"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop1.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop2.model"
Copying file stream into memory
Loading material instance "b"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop2.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop3.model"
Copying file stream into memory
Loading material instance "c"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop3.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop4.model"
Copying file stream into memory
Loading material instance "d"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop4.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop5.model"
Copying file stream into memory
Loading material instance "a"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop5.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop5.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop5.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\shop6.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop6.model"
Copying file stream into memory
Loading material instance "b"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\shop6.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop6.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\shop6.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\shop6.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\container.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container.model"
Copying file stream into memory
Loading material instance "container"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\container.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\container.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\container_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_2.model"
Copying file stream into memory
Loading material instance "container"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\container_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\container_2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\container_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_3.model"
Copying file stream into memory
Loading material instance "container"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\container_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\container_3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\container_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_4.model"
Copying file stream into memory
Loading material instance "container"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\container_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\container_4.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\container_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\woodenbox.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox.model"
Copying file stream into memory
Loading material instance "woddnbox"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\woodenbox.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\woodenbox.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\woodenbox_2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_2.model"
Copying file stream into memory
Loading material instance "woddnbox"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\woodenbox_2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\woodenbox_2.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\woodenbox_3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_3.model"
Copying file stream into memory
Loading material instance "woddnbox"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\woodenbox_3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\woodenbox_3.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\woodenbox_4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_4.model"
Copying file stream into memory
Loading material instance "woddnbox"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\woodenbox_4.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_4.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\woodenbox_4.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\woodenbox_4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign1.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign1.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\sign1.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign1.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\sign1.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign1.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign2.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\sign2.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign2.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\sign2.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign3.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\sign3.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign3.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\sign3.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign4.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign4.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign4.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign5.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign5.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign5.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\sign6.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign6.model"
Copying file stream into memory
Loading material instance "Material_#16"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\sign6.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\park_small_round.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_small_round.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\park.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\park.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_small_round.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\park_small_square.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_small_square.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_small_square.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\park_large_round.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_large_round.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\park_large_round.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_01.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_01.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_02_beersokoban.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02_beersokoban.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_02_beersokoban.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_01.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_02.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_02_firepower.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02_firepower.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_02_firepower.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_03.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_02_metalhazard.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02_metalhazard.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_02_metalhazard.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_04.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_02_speedball3d.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_02_speedball3d.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_02_speedball3d.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_05.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_03_aloha.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03_aloha.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_03_aloha.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_06.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_06.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_03_interceptor.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03_interceptor.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_03_interceptor.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_06.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_07.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_07.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_03_moleattacks.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03_moleattacks.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_03_moleattacks.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_07.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_08.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_08.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_03_mortalcowbat.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03_mortalcowbat.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_03_mortalcowbat.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_08.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_09.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_09.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_03_speckledaction.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_03_speckledaction.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_03_speckledaction.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_09.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_10.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_10.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_04_ackack.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04_ackack.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_04_ackack.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_10.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_11.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_11.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_04_imaugedesdrachen.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04_imaugedesdrachen.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_04_imaugedesdrachen.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_11.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_12.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_12.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_04_justdukeit.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04_justdukeit.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_04_justdukeit.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_12.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_13.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_13.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_04_skydoo.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04_skydoo.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_04_skydoo.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_13.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_14.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_14.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_04_terroristica.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_04_terroristica.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_04_terroristica.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_14.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_15.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_15.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_05_42.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05_42.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_05_42.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_15.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_16.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_16.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_05_omegaproject.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05_omegaproject.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_05_omegaproject.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_16.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_17.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_17.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_05_wacky.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05_wacky.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_05_wacky.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_17.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_18.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_18.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_05_wuermer.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05_wuermer.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_05_wuermer.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_18.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_19.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_19.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_05_yetiski.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_05_yetiski.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_05_yetiski.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_19.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_20.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_20.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_06_arpes.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_06_arpes.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_06_arpes.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_20.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_21.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_21.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_06_cubo.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_06_cubo.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_06_cubo.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_21.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\ads\ad_22.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_22.model"
Copying file stream into memory
Loading material instance "grey/other"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading material instance "grey/ad"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\ads\ad_06_duckrazor.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_06_duckrazor.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\ads\ad_06_duckrazor.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 200*150 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\ads\ad_22.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\vegetation\appletree.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\appletree.model"
Copying file stream into memory
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\vegetation\appletree.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\appletree.jpg"
Copying file stream into memory
Uploading Texture to GL: "models\environment\vegetation\appletree.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\appletree.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\vegetation\tree2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\tree2.model"
Copying file stream into memory
Loading material instance "Material_#2"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\vegetation\tree.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\tree.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\vegetation\tree.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\tree2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\vegetation\tree3.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\tree3.model"
Copying file stream into memory
Loading material instance "Material_#59"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\tree3.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\vegetation\conifer.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\conifer.model"
Copying file stream into memory
Loading material instance "Material_#118"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\vegetation\conifer.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\conifer.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\vegetation\conifer.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\conifer.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\vegetation\conifer2.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\conifer2.model"
Copying file stream into memory
Loading material instance "Material_#118"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\vegetation\conifer2.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\streets\ramp.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streets\ramp.model"
Copying file stream into memory
Loading material instance "ramp"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\streets\ramp.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streets\ramp.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\streets\ramp.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\streets\ramp.physicsmesh"
Copying file stream into memory
Loading model "Model" from file "models\environment\pyramid.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pyramid.model"
Copying file stream into memory
Loading material instance "pyramid"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\environment\pyramid.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pyramid.png"
Copying file stream into memory
Uploading Texture to GL: "models\environment\pyramid.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*256 Mipmapping: TRUE Compression: FALSE
Creating VBOs...
VBOs generated!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\environment\pyramid.physicsmesh"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\into_shadowmap.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 11
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\into_shadowmap.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\into_shadowmap.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\into_shadowmap.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\into_shadowmap.fragment
Uploading Shader Configuration to GL: render into shadowmap shader
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\blur_shadowmap.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: colormap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\blur_shadowmap.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\blur_shadowmap.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\blur_shadowmap.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\blur_shadowmap.fragment
Uploading Shader Configuration to GL: blur shadowmap contents shader
Creating shader variable: BlurVector
Creating material variable: BlurVector
Creating shader variable: shadowmap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Creating Render Target Texture: "Shadow Map Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Render Buffer "Shadow Map Depth" created
Render Buffer info: Format: GL_DEPTH_COMPONENT24 Size: 1024*1024
Render Target Configuration "Shadow Map" created!
Creating Render Target Texture: "Blurred Shadow Map 0 Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Render Buffer "Blurred Shadow Map 0 Depth" created
Render Buffer info: Format: GL_DEPTH_COMPONENT24 Size: 1024*1024
Render Target Configuration "Blurred Shadow Map 0" created!
Creating Render Target Texture: "Blurred Shadow Map 1 Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Render Buffer "Blurred Shadow Map 1 Depth" created
Render Buffer info: Format: GL_DEPTH_COMPONENT24 Size: 1024*1024
Render Target Configuration "Blurred Shadow Map 1" created!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\skybox\north.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\north.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\north.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\skybox\west.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\west.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\west.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\skybox\south.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\south.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\south.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\skybox\east.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\east.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\east.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\skybox\top.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\top.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\top.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\skybox\bottom.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\skybox\bottom.png"
Copying file stream into memory
Uploading Texture to GL: "textures\skybox\bottom.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\postprocess.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 29
Creating shader variable: framebuffer
Creating shader variable: radialblur
Creating shader variable: distortion
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\postprocess.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\postprocess.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\postprocess.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\postprocess.fragment
Uploading Shader Configuration to GL: post processing shader
Creating shader variable: BlurCenter
Creating material variable: BlurCenter
Creating shader variable: BlurIntensity
Creating material variable: BlurIntensity
Creating shader variable: ColorShift
Creating material variable: ColorShift
Creating shader variable: Contrast
Creating material variable: Contrast
Creating shader variable: GammaPower
Creating material variable: GammaPower
Creating shader variable: Saturation
Creating material variable: Saturation
Creating shader variable: sx_ElapsedTime
Loading texture from file: "textures\effects\radialblur.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\effects\radialblur.png"
Copying file stream into memory
Uploading Texture to GL: "textures\effects\radialblur.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "textures\effects\distortion.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\effects\distortion.png"
Copying file stream into memory
Uploading Texture to GL: "textures\effects\distortion.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating Render Target Texture: "Frame Buffer Color"
Generating empty image with size 1024 * 768
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: FALSE Compression: FALSE
Render Buffer "Frame Buffer Depth" created
Render Buffer info: Format: GL_DEPTH_COMPONENT24 Size: 1024*768
Render Target Configuration "Frame Buffer" created!
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\water.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: water
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\water.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\water.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\water.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\water.fragment
Uploading Shader Configuration to GL: water shader
Creating shader variable: FogColor
Creating shader variable: FogFarPlane
Creating shader variable: sx_ElapsedTime
Creating shader variable: sx_View
Creating shader variable: worldoffset
Creating material variable: worldoffset
Loading texture from file: "textures\water\water.jpg"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\water\water.jpg"
Copying file stream into memory
Uploading Texture to GL: "textures\water\water.jpg"
Texture info: Type: Texture2D Format: GL_RGB Size: 512*512 Mipmapping: TRUE Compression: FALSE
Creating display list "SX VISX Display List"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\snow.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: snow
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\snow.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\snow.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\snow.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\snow.fragment
Uploading Shader Configuration to GL: snow shader
Creating shader variable: SnowFallOffset
Creating material variable: SnowFallOffset
Creating shader variable: particletexture
Creating shader variable: sx_ElapsedTime
Loading texture from file: "textures\particles\snowflake0.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\particles\snowflake0.png"
Copying file stream into memory
Uploading Texture to GL: "textures\particles\snowflake0.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Creating display list "SX VISX Display List"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\unlit_textured.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: texture
Uploading Shader Configuration to GL: simple textured shader
Loading texture from file: "textures\gui\crosshair.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\crosshair.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\crosshair.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 256*256 Mipmapping: TRUE Compression: FALSE
Loading Font: "fonts\default.font"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\fonts\default.font"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\font.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: fonttexture
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\font.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\default\font.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\default\font.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\default\font.fragment
Uploading Shader Configuration to GL: font shader
Loading texture from file: "fonts\default.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\fonts\default.texture"
Copying file stream into memory
Compiling texture script...
Generating token list from script
Tokens generated: 21
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\fonts\default.png"
Copying file stream into memory
Uploading Texture to GL: "fonts\default.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 512*512 Mipmapping: TRUE Compression: FALSE
Loading model "Model" from file "models\gui\arrow.model"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\gui\arrow.model"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\materials\gouraud_textured_nolight.material"
Copying file stream into memory
Loading material "materials\gouraud_textured_nolight.material"
Compiling material script...
Generating token list from script
Tokens generated: 24
Creating Pass: "default"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_nolight.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: colormap
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_nolight.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured_nolight.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\gouraud_textured_nolight.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\gouraud_textured_nolight.fragment
Uploading Shader Configuration to GL: gouraud textured no light shader
Generating Byte Stream...
Stream info: Commands: 5 Size: 61 byte
Loading material instance "01_-_Default"
Compiling material instance...
Generating token list from script
Tokens generated: 4
Loading texture from file: "models\gui\arrow.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\models\gui\arrow.png"
Copying file stream into memory
Uploading Texture to GL: "models\gui\arrow.png"
Texture info: Type: Texture2D Format: GL_RGB Size: 128*128 Mipmapping: TRUE Compression: FALSE
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_0_0.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_0_1.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_0_2.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_0_3.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_1_0.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_1_1.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_1_2.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_1_3.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_2_0.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_2_1.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_2_2.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_2_3.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_3_0.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_3_1.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_3_2.world"
Copying file stream into memory
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\world\area_3_3.world"
Copying file stream into memory
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Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\gebauz.wav"
Creating Sample: "sounds\gebauz.wav"
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\menu_select.wav"
Creating Sample: "sounds\menu_select.wav"
Deleting Render Target Texture: "Shadow Map Color"
Deleting Texture from GL: Resource 2D Image
Creating Render Target Texture: "Shadow Map Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Deleting Render Target Texture: "Blurred Shadow Map 0 Color"
Deleting Texture from GL: Resource 2D Image
Creating Render Target Texture: "Blurred Shadow Map 0 Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Deleting Render Target Texture: "Blurred Shadow Map 1 Color"
Deleting Texture from GL: Resource 2D Image
Creating Render Target Texture: "Blurred Shadow Map 1 Color"
Generating empty image with size 1024 * 1024
Uploading Texture to GL: "Resource 2D Image"
Texture info: Type: Texture2D Format: GL_RGB Size: 1024*1024 Mipmapping: FALSE Compression: FALSE
Creating material variable: FogNearPlane
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\missions\1.mission"
Copying file stream into memory
Loading Ini File: "missions\1.mission"
Loading texture from file: "missions\descriptions\1_briefing.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\missions\descriptions\1_briefing.png"
Copying file stream into memory
Uploading Texture to GL: "missions\descriptions\1_briefing.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading texture from file: "missions\descriptions\1_success.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\missions\descriptions\1_success.png"
Copying file stream into memory
Uploading Texture to GL: "missions\descriptions\1_success.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\mission_popup.wav"
Creating Sample: "sounds\mission_popup.wav"
Loading texture from file: "textures\gui\personality_superj.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\gui\personality_superj.png"
Copying file stream into memory
Uploading Texture to GL: "textures\gui\personality_superj.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 1024*768 Mipmapping: TRUE Compression: FALSE
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\jump.wav"
Creating Sample: "sounds\jump.wav"
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\fly.wav"
Creating Sample: "sounds\fly.wav"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\particle.shader"
Copying file stream into memory
Compiling shader configuration...
Generating token list from script
Tokens generated: 17
Creating shader variable: particletexture
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\particle.vertex"
Copying file stream into memory
Uploading Shader to GL: shaders\particle.vertex
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\shaders\particle.fragment"
Copying file stream into memory
Uploading Shader to GL: shaders\particle.fragment
Uploading Shader Configuration to GL: particle shader
Creating shader variable: is2Dbillboard
Creating material variable: is2Dbillboard
Creating shader variable: particlescale
Creating material variable: particlescale
Creating shader variable: patternsize
Creating material variable: patternsize
Creating shader variable: sx_View
Loading texture from file: "textures\particles\pickup.png"
Reading file from drive: "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\textures\particles\pickup.png"
Copying file stream into memory
Uploading Texture to GL: "textures\particles\pickup.png"
Texture info: Type: Texture2D Format: GL_RGBA Size: 128*128 Mipmapping: TRUE Compression: FALSE
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\collect_paper.wav"
Creating Sample: "sounds\collect_paper.wav"
Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\land.wav"
Creating Sample: "sounds\land.wav"
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Loading WAV from file "C:\Dokumente und Einstellungen\Alexander Kusternig\Eigene Dateien\Uni\CG23\2008\Super J\sounds\swing.wav"
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Creating Sample: "sounds\swing_hit.wav"
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Creating Sample: "sounds\menu_change.wav"
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Deleting Texture from GL: textures\gui\pm_background.png
Deleting Texture from GL: textures\gui\pm_cross.png
Deleting Texture from GL: textures\gui\pm_star.png
Deleting Texture from GL: textures\gui\pm_0.png
Deleting Texture from GL: textures\gui\pm_1.png
Deleting Texture from GL: textures\gui\pm_2.png
Deleting Texture from GL: textures\gui\pm_3.png
Deleting Texture from GL: textures\gui\pm_4.png
Deleting Texture from GL: textures\gui\pm_5.png
Deleting Texture from GL: textures\gui\pm_6.png
Deleting Texture from GL: textures\gui\pm_7.png
Deleting Texture from GL: textures\gui\pm_8.png
Deleting Texture from GL: textures\gui\pm_9.png
Deleting Texture from GL: textures\gui\pm_superj.png
Deleting Texture from GL: textures\gui\pm_turboj.png
Deleting Texture from GL: textures\gui\pm_soundmeister.png
Deleting Texture from GL: textures\gui\pm_unknown.png
Deleting Texture from GL: textures\gui\pm_selectpersonality.png
Deleting Texture from GL: textures\gui\pm_selectlevelup.png
Deleting Shader Configuration from GL: simple textured shader
Deleting Shader Configuration from GL: simple textured shader
Deleting Shader Configuration from GL: simple textured shader
Deleting Texture from GL: textures\gui\personality_superj.png
Deleting Texture from GL: textures\gui\howto.png
Deleting Shader from GL: shaders\unlit_textured.vertex
Deleting Shader from GL: shaders\unlit_textured.fragment
Deleting Shader Configuration from GL: simple textured shader
Deleting Texture from GL: textures\particles\pickup.png
Deleting Texture from GL: textures\particles\freeze.png
Deleting Texture from GL: textures\particles\iceshatter.png
Deleting Sample: "sounds\menu_change.wav"
Deleting Sample: "sounds\paint.wav"
Deleting Sample: "sounds\footsteps.wav"
Deleting Sample: "sounds\ice_shatter.wav"
Deleting Sample: "sounds\swing_hit.wav"
Deleting Sample: "sounds\hit2.wav"
Deleting Sample: "sounds\swing.wav"
Deleting Sample: "sounds\freeze.wav"
Deleting Sample: "sounds\land.wav"
Deleting Sample: "sounds\collect_paper.wav"
Deleting Sample: "sounds\fly.wav"
Deleting Sample: "sounds\jump.wav"
Deleting Sample: "sounds\mission_popup.wav"
Deleting Sample: "sounds\menu_select.wav"
Deleting Sample: "sounds\gebauz.wav"
Deleting Shader from GL: shaders\particle.vertex
Deleting Shader from GL: shaders\particle.fragment
Deleting Shader Configuration from GL: shaders\particle.shader
Keyboard released
Mouse released
Direct Input released
Deleting Shader from GL: shaders\default\default_solid.vertex
Deleting Shader from GL: shaders\default\default_solid.fragment
Deleting Shader Configuration from GL: default solid shader
Deleting Shader from GL: shaders\default\default_unlit.vertex
Deleting Shader from GL: shaders\default\default_unlit.fragment
Deleting Shader Configuration from GL: default unlit shader
Deleting RC "Backup Render Context"
Releasing RC
Releasing DC
Deleting Child Control
Deleting RC "Main RC"
Releasing RC
Releasing DC
Deleting Child Control
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SUX CORE: Shutting Down...
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