GParticleEmitter Member List

This is the complete list of members for GParticleEmitter, including all inherited members.
activeParticlesGParticleEmitter [protected]
applyGravityGParticleEmitter [protected]
clearPropertyList(void)GObject
copyPropertyList(GObject *)GObject
Disable()GParticleEmitter
Draw(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS)GParticleEmitter [virtual]
DrawSprites(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS)GParticleEmitter [virtual]
emissiveVelocityGParticleEmitter [protected]
emitterActivationGParticleEmitter [protected]
emitterDurationGParticleEmitter [protected]
emittingDirectionGParticleEmitter [protected]
Enable(float duration=0)GParticleEmitter
GetActor(void)GGraphicsObject [virtual]
GetController(void)GGraphicsObject [virtual]
GetEmissiveVelocity()GParticleEmitter
GetEmitterDuration()GParticleEmitter
GetEmittingDirection()GParticleEmitter
GetIsRandomDirection()GParticleEmitter
GetMaxParticleLifetime()GParticleEmitter
GetMinParticleLifetime()GParticleEmitter
GetName()GParticleEmitter
GetPosition()GParticleEmitter
GetSpawnTime()GParticleEmitter
GetType()GParticleEmitter
GObject(void)GObject
GParticleEmitter(std::string name, ParticleType t, std::string texture, GVec4f pos, bool isRandom, GVec4f dir, float v, float dur, float spawn, float mini, float max, int numParticles)GParticleEmitter
GParticleEmitter(ParticleType t)GParticleEmitter
gravityGParticleEmitter [protected, static]
insertProperty(char *, char *)GObject
isActive(void)GObject [virtual]
IsActive()GParticleEmitter
isEmpty(void)GObject
IsEnabled()GParticleEmitter
isEnabledGParticleEmitter [protected]
isRandomDirectionGParticleEmitter [protected]
isRunningGParticleEmitter [protected]
lastSpawnTimeGParticleEmitter [protected]
m_ActorGGraphicsObject [protected]
maxLifeTimeGParticleEmitter [protected]
maxParticlesGParticleEmitter [protected, static]
mbActiveGObject [protected]
miIdGObject [protected]
minLifeTimeGParticleEmitter [protected]
Move(GVec4f v)GGraphicsObject [virtual]
MoveTo(GVec4f v)GGraphicsObject [virtual]
nameGParticleEmitter [protected]
particlesGParticleEmitter [protected]
PositionGGraphicsObject [protected]
PropertyListGObject [protected]
queryPosition(GVec4f *v)GGraphicsObject [virtual]
queryProperty(char *, char **)GObject
queryRotation(GVec4f *v)GGraphicsObject [virtual]
RotationGGraphicsObject [protected]
setActive(bool)GObject [virtual]
SetActor(NxActor *a)GGraphicsObject [virtual]
SetEmissiveVelocity(float v)GParticleEmitter
SetEmitterDuration(float dur)GParticleEmitter
SetEmittingDirection(const GVec4f &dir)GParticleEmitter
SetIsRandomDirection(bool isRandom)GParticleEmitter
SetMaxParticleLifetime(float max)GParticleEmitter
SetMinParticleLifetime(float min)GParticleEmitter
setPosition(GVec4f v)GGraphicsObject [virtual]
SetPosition(GVec4f pos)GParticleEmitter
setRotation(GVec4f v)GGraphicsObject [virtual]
SetSpawnTime(float spawn)GParticleEmitter
spawnTimeGParticleEmitter [protected]
texIdGParticleEmitter [protected]
texturefileGParticleEmitter [protected]
typeGParticleEmitter [protected]
Update(double time, double dtime)GParticleEmitter [virtual]
useParticlesGParticleEmitter [protected]
~GObject(void)GObject
~GParticleEmitter(void)GParticleEmitter
 All Classes Files Functions Variables Enumerations Enumerator Friends Defines