This is the complete list of members for
GParticleEmitter, including all inherited members.
activeParticles | GParticleEmitter | [protected] |
applyGravity | GParticleEmitter | [protected] |
clearPropertyList(void) | GObject | |
copyPropertyList(GObject *) | GObject | |
Disable() | GParticleEmitter | |
Draw(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS) | GParticleEmitter | [virtual] |
DrawSprites(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS) | GParticleEmitter | [virtual] |
emissiveVelocity | GParticleEmitter | [protected] |
emitterActivation | GParticleEmitter | [protected] |
emitterDuration | GParticleEmitter | [protected] |
emittingDirection | GParticleEmitter | [protected] |
Enable(float duration=0) | GParticleEmitter | |
GetActor(void) | GGraphicsObject | [virtual] |
GetController(void) | GGraphicsObject | [virtual] |
GetEmissiveVelocity() | GParticleEmitter | |
GetEmitterDuration() | GParticleEmitter | |
GetEmittingDirection() | GParticleEmitter | |
GetIsRandomDirection() | GParticleEmitter | |
GetMaxParticleLifetime() | GParticleEmitter | |
GetMinParticleLifetime() | GParticleEmitter | |
GetName() | GParticleEmitter | |
GetPosition() | GParticleEmitter | |
GetSpawnTime() | GParticleEmitter | |
GetType() | GParticleEmitter | |
GObject(void) | GObject | |
GParticleEmitter(std::string name, ParticleType t, std::string texture, GVec4f pos, bool isRandom, GVec4f dir, float v, float dur, float spawn, float mini, float max, int numParticles) | GParticleEmitter | |
GParticleEmitter(ParticleType t) | GParticleEmitter | |
gravity | GParticleEmitter | [protected, static] |
insertProperty(char *, char *) | GObject | |
isActive(void) | GObject | [virtual] |
IsActive() | GParticleEmitter | |
isEmpty(void) | GObject | |
IsEnabled() | GParticleEmitter | |
isEnabled | GParticleEmitter | [protected] |
isRandomDirection | GParticleEmitter | [protected] |
isRunning | GParticleEmitter | [protected] |
lastSpawnTime | GParticleEmitter | [protected] |
m_Actor | GGraphicsObject | [protected] |
maxLifeTime | GParticleEmitter | [protected] |
maxParticles | GParticleEmitter | [protected, static] |
mbActive | GObject | [protected] |
miId | GObject | [protected] |
minLifeTime | GParticleEmitter | [protected] |
Move(GVec4f v) | GGraphicsObject | [virtual] |
MoveTo(GVec4f v) | GGraphicsObject | [virtual] |
name | GParticleEmitter | [protected] |
particles | GParticleEmitter | [protected] |
Position | GGraphicsObject | [protected] |
PropertyList | GObject | [protected] |
queryPosition(GVec4f *v) | GGraphicsObject | [virtual] |
queryProperty(char *, char **) | GObject | |
queryRotation(GVec4f *v) | GGraphicsObject | [virtual] |
Rotation | GGraphicsObject | [protected] |
setActive(bool) | GObject | [virtual] |
SetActor(NxActor *a) | GGraphicsObject | [virtual] |
SetEmissiveVelocity(float v) | GParticleEmitter | |
SetEmitterDuration(float dur) | GParticleEmitter | |
SetEmittingDirection(const GVec4f &dir) | GParticleEmitter | |
SetIsRandomDirection(bool isRandom) | GParticleEmitter | |
SetMaxParticleLifetime(float max) | GParticleEmitter | |
SetMinParticleLifetime(float min) | GParticleEmitter | |
setPosition(GVec4f v) | GGraphicsObject | [virtual] |
SetPosition(GVec4f pos) | GParticleEmitter | |
setRotation(GVec4f v) | GGraphicsObject | [virtual] |
SetSpawnTime(float spawn) | GParticleEmitter | |
spawnTime | GParticleEmitter | [protected] |
texId | GParticleEmitter | [protected] |
texturefile | GParticleEmitter | [protected] |
type | GParticleEmitter | [protected] |
Update(double time, double dtime) | GParticleEmitter | [virtual] |
useParticles | GParticleEmitter | [protected] |
~GObject(void) | GObject | |
~GParticleEmitter(void) | GParticleEmitter | |