#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <math.h>
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
#include <iostream>
#include "types.h"
#include "functions.h"
#include "constants.h"
Defines | |
#define | NOMINMAX |
Functions | |
void | displaymodel (model_t *model, int flags, int selectedvertex) |
get index of a specified material in a model | |
int | outlinemappedvertices (model_t *model) |
display the obj mesh | |
int | displaymesh (model_t *model, int flags) |
obsolete |
#define NOMINMAX |
int displaymesh | ( | model_t * | model, | |
int | flags | |||
) |
obsolete
void displaymodel | ( | model_t * | model, | |
int | flags, | |||
int | selectedvertex | |||
) |
get index of a specified material in a model
int outlinemappedvertices | ( | model_t * | model | ) |
display the obj mesh