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b
GRGBAColor::b()
plane::b()
BackToFront
GParticle
BeginWithZero
GMesh
Behavior
GunDef
BinormalArray
GMesh
binormals
GMesh
BlastRadius
Grenade
BoneDataM
GAnimatedMesh
boneindex
keyframe_t::boneindex()
vertexmapper_t::boneindex()
bonerotation
keyframe_t
boundingbox
GBone::boundingbox()
GModel::BoundingBox()
BoundingSphere
GModel
BoundingType
GModel.h
bounds
GBoundingBox
Box
GModel.h
BoxMesh
GSkyBox
buffer
MemoryReadBuffer
Bullet
Bullet
Bullet::Bullet()
Bullet.cpp
Bullet.h
Bullets
GSceneManager
BulletsToDelete
GSceneManager
bump
material_t
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