#include <windows.h>
#include <vector>
#include <string>
#include "GAnimationManager.h"
#include "GModel.h"
#include "types.h"
#include "constants.h"
#include "GMathManager.h"
#include "GCollectionManager.h"
#include "stdlib.h"
#include <iostream>
Defines | |
#define | NOMINMAX |
#define NOMINMAX |