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r GRGBAColor
Radius GBoundingSphere
RandomTexId GGame
Range GunDef
realloc GControllerManager
ReAttachToModel GCamera
Rebound GSkeleton
Rebuild GBone
RegisterController GPhysicsManager
RegisterGrenade GPhysicsManager
RegisterParticle GPhysicsManager
RegisterPhysicalModel GPhysicsManager
RegisterPhysicalObject GPhysicsManager
RegisterPortal GSceneManager
ReloadTime GunDef
RemoveBullet GSceneManager
RemoveCamera GSceneManager
RemoveDeadBullets GSceneManager
RemoveDeadModels GSceneManager
RemoveModel GSceneManager
RenderScene GGame
RenderStatusOutput GSuxManager
RenderText GSuxManager
ResetBounds GBoundingBox
root GSkeleton
roottranslation keyframe_t
rotations GBone
Run GModel.h
Run_Idle GModel.h
RunDir GModel
Running GModel.h
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