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Define Documentation
#define CALCULATE_ABSOLUTE 0x8000 |
#define CALCULATE_RELATIVE 0x10000 |
#define CG_SEM_BINORMAL 15 |
#define CG_SEM_POSITION 0 |
#define CG_SEM_TANGENT 14 |
#define CG_SEM_TEXCOORD0 8 |
#define CG_SEM_TEXCOORD1 9 |
#define CG_SEM_TEXCOORD2 10 |
#define CG_SEM_TEXCOORD3 11 |
#define CG_SEM_TEXCOORD4 12 |
#define CG_SEM_TEXCOORD5 13 |
#define CG_SEM_TEXCOORD6 14 |
#define CG_SEM_TEXCOORD7 15 |
#define CONST_ANIMATION_DONE 0x1 |
#define CONST_COLLISION_DETECTED 651 |
#define CONST_DRAW_BOUNDING_BOX 0x20000 |
#define CONST_DRAW_BOUNDING_BOXES 0x80 |
#define CONST_DRAW_BOUNDINGSPHERE 0x800 |
#define CONST_DRAW_COORDINATE_SYSTEM 0x1000 |
#define CONST_DRAW_MESH 0x20 |
#define CONST_DRAW_SKELETON 0x100 |
#define CONST_DRAW_SKYBOX 0x4000 |
#define CONST_DRAW_TRIANGLES 0x2 |
#define CONST_DRAW_WIREFRAME 0x1 |
#define CONST_EFFECT 0x40 |
#define CONST_END_OF_EDGE 0x2 |
#define CONST_FAILURE 0x1 |
#define CONST_FILE_NOT_FOUND 0x10 |
#define CONST_FOUND_VALUE 0x1 |
#define CONST_GENERAL_ERROR 0x1 |
#define CONST_GUN_NOT_READY 0x2 |
#define CONST_INVERSE 0x4 |
#define CONST_MATERIAL_NOT_FOUND 0x20 |
#define CONST_NO_BOUNDINGBOX_SET 600 |
#define CONST_NO_COLLISION_DETECTED 650 |
#define CONST_OUTLINE_MAPPED_VERTICES 0x40 |
#define CONST_OUTLINE_VERTICES 0x4 |
#define CONST_PASSED_NULLPOINTER 0x2 |
#define CONST_PIXELSHADER 0x10 |
#define CONST_PROPERTY_NOT_FOUND 0x4 |
#define CONST_REBOUND_MODEL 0x200 |
#define CONST_RECALCULATE_BOUNDINGSPHERE 0x400 |
#define CONST_ROTATIONMATRIX_ONLY 0x2 |
#define CONST_SHOW_LOOKDIR 0x80000 |
#define CONST_SHOW_NORMALS 0x8 |
#define CONST_SKELETON_UNDEFINED 0x8 |
#define CONST_SKIN_MESH 0x10 |
#define CONST_SUCCESS 0x0 |
#define CONST_TEXTURE_NOT_FOUND 0x40 |
#define CONST_TRANSLATIONMATRIX_ONLY 0x1 |
#define CONST_UNHOLY_ERROR 999 |
#define CONST_USE_CPU 0x2000 |
#define CONST_USE_VBA 0x40000 |
#define CONST_VALUE_NOT_FOUND 0x0 |
#define CONST_VERTEXSHADER 0x20 |
#define PHYSICS GPhysicsManager::GetInstance() |
#define SCENE GSceneManager::GetInstance() |