Functions

D:/Shootemup/Toolbox/AnimationEditor/Dialog/lighting.cpp File Reference

#include "types.h"
#include "functions.h"
#include "constants.h"

Functions

int checknormals (model_t *model)
 calculate a normal from a CCW triangle
vec3f calculatenormal (vec3f *p1, vec3f *p2, vec3f *p3)
 recalculate the bounding boxes for all bones of a models skeleton

Function Documentation

vec3f calculatenormal ( vec3f p1,
vec3f p2,
vec3f p3 
)

recalculate the bounding boxes for all bones of a models skeleton

int checknormals ( model_t model  ) 

calculate a normal from a CCW triangle

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