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SetFlag_OutlineVertices
COpenGLControl
SetFlag_ShowBoundingBox
COpenGLControl
SetFlag_ShowMesh
COpenGLControl
setIdentity
UtilityBox
setRotateX
UtilityBox
setRotateY
UtilityBox
setRotateZ
UtilityBox
SetRotation
COpenGLControl
setScale
UtilityBox
setTranslate
UtilityBox
SetZoom
COpenGLControl
skin_mesh
skin_mesh(model_t *model, skeleton_t *skeleton): skeleton.cpp
skin_mesh(model_t *model, skeleton_t *skeleton): skeleton.cpp
skinmesh
skinmesh(model_t *model, skeleton_t *skeleton): skeleton.cpp
skinmesh(model_t *model, skeleton_t *skeleton): skeleton.cpp
storeAllBones
storeAllBones(fstream *f, bone_t *root): skeleton.cpp
storeAllBones(fstream *f, bone_t *root): skeleton.cpp
storeBoneRotations
storeBoneRotations(fstream *f, bone_t *bone): skeleton.cpp
storeBoneRotations(fstream *f, bone_t *bone): skeleton.cpp
StoreKeyframe
COpenGLControl
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