GHud Member List

This is the complete list of members for GHud, including all inherited members.
AddElement(std::string name, float _x, float _y, float _width, float _height, std::string filename, std::string alpha="")GHud
clearPropertyList(void)GObject
copyPropertyList(GObject *)GObject
Draw(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS)GHud [virtual]
DrawSprites(double time, double dtime, GMatrix16 *viewmatrix, GMatrix16 *worldmatrix, int FLAGS)GHud [virtual]
ElementsGHud [protected]
GetActor(void)GGraphicsObject [virtual]
GetController(void)GGraphicsObject [virtual]
GetElementForName(char *)GHud
GetElements(void)GHud
GHud(void)GHud
GObject(void)GObject
insertProperty(char *, char *)GObject
isActive(void)GObject [virtual]
isEmpty(void)GObject
m_ActorGGraphicsObject [protected]
mbActiveGObject [protected]
miIdGObject [protected]
Move(GVec4f v)GGraphicsObject [virtual]
MoveTo(GVec4f v)GGraphicsObject [virtual]
PositionGGraphicsObject [protected]
PropertyListGObject [protected]
queryPosition(GVec4f *v)GGraphicsObject [virtual]
queryProperty(char *, char **)GObject
queryRotation(GVec4f *v)GGraphicsObject [virtual]
RotationGGraphicsObject [protected]
setActive(bool)GObject [virtual]
SetActor(NxActor *a)GGraphicsObject [virtual]
setPosition(GVec4f v)GGraphicsObject [virtual]
setRotation(GVec4f v)GGraphicsObject [virtual]
Update(double time, double dtime)GHud [virtual]
~GHud(void)GHud
~GObject(void)GObject
 All Classes Files Functions Variables Enumerations Enumerator Friends Defines