#include <types.h>
Public Attributes | |
int | index |
char | name [25] |
keyframe index | |
GVec4f | roottranslation |
pose name | |
vector< int > | boneindex |
root bone translation | |
vector< GVec4f > | bonerotation |
index of bone to be rotated | |
float | totaltime |
x,y,z rotations |
vector<int> keyframe_t::boneindex |
root bone translation
vector<GVec4f> keyframe_t::bonerotation |
index of bone to be rotated
char keyframe_t::name[25] |
keyframe index
pose name
float keyframe_t::totaltime |
x,y,z rotations