GetInstance() | GSingletonManager< GTextureManager > | [inline, static] |
GSingletonManager() | GSingletonManager< GTextureManager > | [inline, protected] |
LoadTexture(std::string filename, int FLAGS) | GTextureManager | |
TextureIDs | GTextureManager | [protected] |
UseTexture(int TexID, int FLAGS) | GTextureManager | |
~GSingletonManager() | GSingletonManager< GTextureManager > | [inline] |