00001 #pragma once 00002 #include "GSingletonManager.h" 00003 #include "GSceneManager.h" 00004 #include "GGame.h" 00005 #include "GSuxManager.h" 00006 #include <string> 00007 00008 class GWindowManager : public GSingletonManager<GWindowManager> 00009 { 00010 protected: 00011 public: 00012 int GetWindow(int width, int height, std::string title, bool fullscreen); 00013 int Dispose(int FLAGS); 00014 };