animation | GAnimationManager | |
animationlibrary | GAnimationManager | |
currentedge | GAnimationManager | |
dt | GAnimationManager | |
GAnimationManager() | GAnimationManager | |
GetIndexForAnimation(char *AnimationName) | GAnimationManager | |
keyframelibrary | GAnimationManager | |
Reset(void) | GAnimationManager | |
SkipAnimation(void) | GAnimationManager | |
starttime | GAnimationManager | |
State | GAnimationManager | |
UpdateAnimation(GModel *model, double time, double dtime, int FLAGS=0) | GAnimationManager | |
UpdateModel(GModel *Model, keyframe_t oldstate, keyframe_t newstate, float dt) | GAnimationManager |