GPhysicsManager Member List

This is the complete list of members for GPhysicsManager, including all inherited members.
AddForce(GModel *, GVec4f)GPhysicsManager
ApplyForce(GSkeleton *Skeleton, GVec4f Force)GPhysicsManager
CastRay(GVec4f Origin, GVec4f Direction)GPhysicsManager
ControllerManagerGPhysicsManager [protected]
CookingGPhysicsManager [protected]
DeleteActor(NxActor *Actor)GPhysicsManager
DeleteController(NxController *Controller)GPhysicsManager
GetInstance()GSingletonManager< GPhysicsManager > [inline, static]
GetLastRayCastDistance(void)GPhysicsManager
GetLinearVelocity(GModel *Model)GPhysicsManager
GPhysicsManager()GPhysicsManager
GSingletonManager()GSingletonManager< GPhysicsManager > [inline, protected]
InitPhysics(void)GPhysicsManager
LastRayCastDistanceGPhysicsManager [protected]
mActorGPhysicsManager [protected]
mPhysicsSDKGPhysicsManager [protected]
mSceneGPhysicsManager [protected]
myRaycastReport classGPhysicsManager [friend]
MyReportGPhysicsManager [protected]
RegisterBullet(Bullet *bullet)GPhysicsManager
RegisterController(GModel *Model)GPhysicsManager
RegisterGrenade(Grenade *grenade)GPhysicsManager
RegisterParticle(GParticle *particle)GPhysicsManager
RegisterPhysicalModel(GModel *Model)GPhysicsManager
RegisterPhysicalObject(GObject *Object, GVec4f Position, GVec4f Dimensions, BoundingType bt)GPhysicsManager
Simulate(float dt)GPhysicsManager
~GSingletonManager()GSingletonManager< GPhysicsManager > [inline]
 All Classes Files Functions Variables Enumerations Enumerator Friends Defines