Functions

D:/Shootemup/Toolbox/AnimationEditor/Dialog/main.cpp File Reference

#include <windows.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <iostream>
#include <vector>
#include <string>
#include <math.h>
#include "types.h"
#include "functions.h"
#include "constants.h"

Functions

int testnormals (void)
int testcollision (void)
void reshape (int w, int h)
 acquire a handle to an animation identified by its name
int handleInput (void)
 reshape window
int initLights (void)
int main (int argc, char *argv[])

Function Documentation

int handleInput ( void   ) 

reshape window

int initLights ( void   ) 
int main ( int  argc,
char *  argv[] 
)
void reshape ( int  w,
int  h 
)

acquire a handle to an animation identified by its name

int testcollision ( void   ) 
int testnormals ( void   ) 
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