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n facelist_t
next propertylist_t
nextCommand GModel
nextFloatFromString GStringManager
nextSpawn SpawnPoint
NoCommand GModel.h
node face_t
NoFragments Grenade
NoMonstersToSpawn SpawnPoint
normal facenode_t
NormalArray GMesh
normals GMesh
normalTexId GMesh
NoSpawnedMonsters SpawnPoint
ns material_t
nxt facelist_t
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