#include "glew.h"
#include <windows.h>
#include <cmath>
#include "GCamera.h"
#include "GVec4f.h"
#include "GMatrix16.h"
#include "constants.h"
#include "GMathManager.h"
#include "GPhysicsManager.h"
#include "GSceneManager.h"
#include "GModel.h"
#include <vector>
Defines | |
#define | NOMINMAX |
#define | _USE_MATH_DEFINES |
#define _USE_MATH_DEFINES |
#define NOMINMAX |