Go to the source code of this file.
Classes | |
class | rvg::quat |
Quaternion Class. More... | |
class | rvg::dualQuat |
Dual Quaternion Class. More... | |
class | rvg::Bone |
Bone Class. More... | |
class | rvg::Armature |
Armature Class. More... | |
class | rvg::Vertex |
Vertex Class. More... | |
class | rvg::Vertices |
Vertices Class. More... | |
class | rvg::Indices |
Indices Class. More... | |
class | rvg::Mesh |
Mesh Class. More... | |
class | rvg::Meshes |
Meshes Class. More... | |
class | rvg::Material |
Material Class. More... | |
class | rvg::Materials |
Materials Class. More... | |
class | rvg::Body |
Body Class. More... | |
class | rvg::Bodies |
Bodies Class. More... | |
class | rvg::Empty |
Emptie Class. More... | |
class | rvg::Empties |
Empties Class. More... | |
class | rvg::Light |
Light Class. More... | |
class | rvg::Lights |
Lights Class. More... | |
class | rvg::File |
File Class. More... | |
Namespaces | |
namespace | rvg |
Functions | |
def | rvg::computeCenter |
compute center of object | |
def | rvg::computeBBox |
compute bounding box size | |
def | rvg::save |
Starting Point of the Script. | |
Variables | |
string | rvg::__author__ = "Michael Hecher" |
string | rvg::__version__ = "01" |
int | rvg::fps = 1 |
float | rvg::smoothDegree = 0.5 |
float | rvg::uvEpsilon = 0.00001 |
float | rvg::vertexEpsilon = 0.00001 |
tuple | rvg::vertexTransf = blmath.Matrix([1,0,0],[0,0,1],[0,-1,0]) |
tuple | rvg::normalTransf = blmath.Matrix(vertexTransf) |