Window Member List

This is the complete list of members for Window, including all inherited members.
activateDevice(::DEVICE type, int ID)Window
IWindow::activateDevice(DEVICE type, int ID=0)=0IWindow [pure virtual]
activateInput(::DEVICE)Window
IWindow::activateInput(DEVICE type)=0IWindow [pure virtual]
addListener(::pEventRenderListener)Window
addListener(::pEventWindowListener)Window
addListener(::pEventDeviceListener)Window
IWindow::addListener(pEventRenderListener)=0IWindow [pure virtual]
IWindow::addListener(pEventWindowListener)=0IWindow [pure virtual]
IWindow::addListener(pEventDeviceListener)=0IWindow [pure virtual]
close(void)Window [virtual]
createCursor(const wchar *file)Window [virtual]
createScreen(const wchar *imageFile, float alpha)Window [virtual]
deactivateDevice(::pDevice device)Window
IWindow::deactivateDevice(pDevice device)=0IWindow [pure virtual]
deactivateInput(::DEVICE)Window
IWindow::deactivateInput(DEVICE type)=0IWindow [pure virtual]
fileDialog(wchar *out, uint outSize, const wchar *title,::DIALOGFLAGS flags, const wchar *filter)Window
IWindow::fileDialog(wchar *out, uint outSize, const wchar *title, DIALOGFLAGS flags, const wchar *filter)=0IWindow [pure virtual]
freeCursor(::pCursor &)Window
IWindow::freeCursor(pCursor &)=0IWindow [pure virtual]
freeScreen(::pScreen &screen)Window
IWindow::freeScreen(pScreen &screen)=0IWindow [pure virtual]
getCursor(void)Window [virtual]
getCursorPosition(void)Window [virtual]
getDevices(::DeviceInfo *array, uint size)Window
IWindow::getDevices(DeviceInfo *array, uint size)=0IWindow [pure virtual]
getDisplay(void)Window [virtual]
getKeyboardMap(void)Window [inline, virtual]
getMouseMap(void)Window [inline, virtual]
getParent(void)Window [virtual]
getSize(void)Window [virtual]
getState(void)Window [virtual]
getStyle(void)Window [virtual]
getTitle(void)Window [virtual]
getWindow(void)Window [virtual]
init(int x, int y, int width, int height, const wchar *title,::STATE state,::STYLE style,::pIWindow parent, float alpha)Window
IWindow::init(int x, int y, int width, int height, const wchar *title, STATE state=stateWindowed, STYLE style=styleNormal, IWindow *parent=0, float alpha=1.f)=0IWindow [pure virtual]
IsOpenIWindow
loop(void)Window [virtual]
removeListener(::pEventRenderListener)Window
removeListener(::pEventWindowListener)Window
removeListener(::pEventDeviceListener)Window
IWindow::removeListener(pEventRenderListener)=0IWindow [pure virtual]
IWindow::removeListener(pEventWindowListener)=0IWindow [pure virtual]
IWindow::removeListener(pEventDeviceListener)=0IWindow [pure virtual]
setCursor(::pCursor)Window
IWindow::setCursor(pCursor cur)=0IWindow [pure virtual]
setCursorPosition(int x, int y)Window [virtual]
setCursorPosition(::CursorPosition)Window
IWindow::setCursorPosition(CursorPosition)=0IWindow [pure virtual]
setSize(int x, int y, int width, int height)Window [virtual]
setSize(::WindowSize)Window
IWindow::setSize(WindowSize)=0IWindow [pure virtual]
setState(::STATE)Window
IWindow::setState(STATE)=0IWindow [pure virtual]
setStyle(::STYLE)Window
IWindow::setStyle(STYLE)=0IWindow [pure virtual]
setTitle(const wchar *)Window [virtual]
showCursor(bool show)Window [virtual]
uninit(void)Window [virtual]
Window()Window
~IWindow()IWindow [inline, virtual]
~Window()Window [virtual]