00001 #include "main.h" 00002 00003 WindowListener::WindowListener(IRender& render, Camera& camera) 00004 : render(render), 00005 camera(camera) 00006 { 00007 } 00008 00009 void WindowListener::eventWindowResize(int x, int y, int width, int height){ 00010 //render.set(width, height); 00011 camera.setWidth(width); 00012 camera.setHeight(height); 00013 00014 render.updateScreenSize(width, height); 00015 }