Geometry(GLuint baseVertex, GLuint vertexCount, void *baseIndex, GLuint indexCount) | Geometry | |
getBaseIndex() | Geometry | [inline] |
getBaseVertex() | Geometry | [inline] |
getIndexCount() | Geometry | [inline] |
getVertexCount() | Geometry | [inline] |
m_baseIndex | Geometry | [protected] |
m_baseVertex | Geometry | [protected] |
m_indexCount | Geometry | [protected] |
m_vertexCount | Geometry | [protected] |
~Geometry(void) | Geometry | [virtual] |
~IGeometry(void) | IGeometry | [inline, virtual] |