#include <ITexture.h>
Public Member Functions | |
virtual | ~ITexture (void) |
Destructor. |
ITexture interface. This interface is used to define geometries (meshes).
Definition at line 5 of file ITexture.h.
virtual ITexture::~ITexture | ( | void | ) | [inline, virtual] |
Destructor.
Definition at line 9 of file ITexture.h.