Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
_GUID
ALDEVICEINFO
ALDeviceList
rvg::ArmatureArmature Class
Array< T >
ArrayList< T >
BGR
BGR16
BGRA
BITMAP_FILEHEADER
BITMAP_HEADER
BMP_SIGNATURE
rvg::BodiesBodies Class
Body
rvg::BodyBody Class
rvg::BoneBone Class
Buffer
REAL::AUDIO::BufferData
BufferData_struct
ButtonGUI Button
Camera
CmdLogger
ControlGUI controler
CursorPositionCursor position
CWaves
DeviceInput Device
DeviceInfoInput Device Info Structur
DrawCallStructure defining a draw call
rvg::dualQuatDual Quaternion Class
DummyLogger
rvg::EmptiesEmpties Class
rvg::EmptyEmptie Class
EventDeviceListenerAbstract class which listens to device events
EventRenderListenerAbstract class which listens to render events
EventWindowListenerAbstract class which listens to window events
rvg::FileFile Class
Frustum< Real >
gemetryHeader
Geometry
GuiGUI class
GuiData
GuiDrawCallStructure defining a GUI draw call
GuiVertex
IAudio
IBody
IControl
IGeometry
ILight
rvg::IndicesIndices Class
REAL::AUDIO::InputStream
InputStream_struct
InputWindow
Instance
IPhysic
IRender
ITexture
IWindow
KeyboardDeviceKeyboard Device
KeyboardInputKeyboard input structure
KeyboardMap
LevelLevel class
LevelItem
LevelObjectBody
rvg::LightLight Class
LightData
rvg::LightsLights Class
List< T >
Log
m3x3< Real >
m4x4< Real >
rvg::MaterialMaterial Class
rvg::MaterialsMaterials Class
MemoryReadBuffer
MemoryWriteBuffer
rvg::MeshMesh Class
MeshDataStructure defining an indexed mesh
rvg::MeshesMeshes Class
MipMap
Module
MouseDeviceMouse Device
MouseInputMouse input structure
MouseMap
Music
ogg_stream
OpenAL
OPENALFNTABLE
Orientation< Real >
OutputStream_struct
pcmwaveformat_tag
Physic
PixelStructure defining a pixel
PlayerPlayer class
rvg::quatQuaternion Class
Render
RenderDescDescription of the renderer
RenderListener
RGBA
RIFFCHUNK
rvgHeader
rvlHeader
SaveState
SectionClass defining a critical section
ShaderShader class. This class is used /// to load and compile shader programs
SListener
SMusicOGG
Sound
SoundBuffer
SoundBufferWAVE
Static< T, SIZE >
Texture
TextureData
Thread
TimerPrecission timer
tWAVEFORMATEX
UniformClass representing an uniform /// parameter of a shader program
UserStream
v3< Real >
v4< Real >
VertexStructure defining a vertex
rvg::VertexVertex Class
rvg::VerticesVertices Class
WAVEFILEHEADER
WAVEFILEINFO
WAVEFMT
waveformat_tag
WAVEFORMATEXTENSIBLE
WindowImplementation of the IWindow interface
WindowInfo
WindowListener
WindowSizeWindow size and position