This is the complete list of members for
Render, including all inherited members.
blured | Render | |
cameraPosition | Render | |
camPosition | Render | |
clear(void) | Render | [virtual] |
colorArray | Render | |
createButton(pIGeometry geometry, pITexture texture, void callback(pIControl)) | Render | [virtual] |
createColorDrawCall(pIGeometry geometry, pIBody body) | Render | [virtual] |
createControl(pIGeometry geometry, pITexture texture) | Render | [virtual] |
createDrawCall(pITexture texture, pIGeometry geometry, pIBody body) | Render | [virtual] |
createGeometry(MeshData &meshData) | Render | [virtual] |
createGuiDrawCall(pIControl control) | Render | [virtual] |
createSkyBox(TextureData &, TextureData &, TextureData &, TextureData &, TextureData &, TextureData &) | Render | [virtual] |
createTexture(TextureData &textureData) | Render | [virtual] |
detailArray | Render | |
dof | Render | |
environment | Render | |
freeGeometry(pIGeometry &geometry) | Render | [virtual] |
freeTexture(pITexture &texture) | Render | [virtual] |
getEnableBlending(void) | Render | [inline, virtual] |
getEnableCulling(void) | Render | [inline, virtual] |
getEnableLinearTexture() | Render | [inline, virtual] |
getEnableMipmap() | Render | [inline, virtual] |
getEnableWireframe(void) | Render | [inline, virtual] |
getGuiMatrix(int width, int height) | Render | [protected, virtual] |
gui | Render | |
guiColor | Render | |
guiIsShown() | Render | [inline, virtual] |
guiTexIdx | Render | |
guiUVIndex | Render | |
init(HWND hwnd, int width, int heigth, RenderDesc &desc) | Render | [virtual] |
initGLEW(void) | Render | [protected, virtual] |
keepCurrentGeometry(void) | Render | [virtual] |
lightColorArray | Render | |
lightColors | Render | |
lightPositionArray | Render | |
lightPositions | Render | |
modelViewMat | Render | |
normalMat | Render | |
projMat | Render | |
radius | Render | |
Render(void) | Render | |
reserveDeviceMemory(int width, int height, RenderDesc &desc) | Render | [protected, virtual] |
resetCurrentGeometry(void) | Render | [virtual] |
setEnableBlending(bool b) | Render | [inline, virtual] |
setEnableCulling(bool b) | Render | [inline, virtual] |
setEnableLinearTexture(bool b) | Render | [virtual] |
setEnableMipmap(bool b) | Render | [virtual] |
setEnableWireframe(bool b) | Render | [inline, virtual] |
setLight(int index, LightData &lightData) | Render | [virtual] |
shader | Render | |
sharp | Render | |
skybox | Render | |
texIdx | Render | |
texture | Render | |
toggleGui() | Render | [virtual] |
uninit(void) | Render | [virtual] |
update(Camera &camera) | Render | [virtual] |
updateScreenSize(int width, int height) | Render | [virtual] |
viewMat | Render | |
~IRender(void) | IRender | [inline, virtual] |
~Render(void) | Render | [virtual] |