#include <crtdbg.h>
#include <NxUserAllocatorDefault.h>
#include <NxControllerManager.h>
#include <NxBoxController.h>
#include <NxCapsuleController.h>
#include <NxPhysics.h>
#include <NxCooking.h>
#include "Body.h"
#include "Stream.h"
Go to the source code of this file.
Classes |
class | Physic |
Functions |
void | toFloat4x4 (const NxMat34 &w, float4x4 &m) |
| Convert a NxMat34 class into a float4x4 class.
|
NxMat34 | asNxMat34 (const float4x4 &m) |
| Convert a float4x4 class into a NxMat34 class.
|
NxVec3 | asNxVec3 (const float3 &v) |
| Convert a float3 class into a NxVec3 class.
|
Variables |
NxUserAllocatorDefault | nxAllocator |
Function Documentation
NxMat34 asNxMat34 |
( |
const float4x4 & |
m |
) |
[inline] |
Convert a float4x4 class into a NxMat34 class.
Definition at line 70 of file Physic.h.
NxVec3 asNxVec3 |
( |
const float3 & |
v |
) |
[inline] |
Convert a float3 class into a NxVec3 class.
Definition at line 81 of file Physic.h.
void toFloat4x4 |
( |
const NxMat34 & |
w, |
|
|
float4x4 & |
m | |
|
) |
| | [inline] |
Convert a NxMat34 class into a float4x4 class.
Definition at line 61 of file Physic.h.
Variable Documentation