IWindow Member List

This is the complete list of members for IWindow, including all inherited members.
activateDevice(DEVICE type, int ID=0)=0IWindow [pure virtual]
activateInput(DEVICE type)=0IWindow [pure virtual]
addListener(pEventRenderListener)=0IWindow [pure virtual]
addListener(pEventWindowListener)=0IWindow [pure virtual]
addListener(pEventDeviceListener)=0IWindow [pure virtual]
close(void)=0IWindow [pure virtual]
createCursor(const wchar *file)=0IWindow [pure virtual]
createScreen(const wchar *imageFile, float alpha=1.f)=0IWindow [pure virtual]
deactivateDevice(pDevice device)=0IWindow [pure virtual]
deactivateInput(DEVICE type)=0IWindow [pure virtual]
fileDialog(wchar *out, uint outSize, const wchar *title, DIALOGFLAGS flags, const wchar *filter)=0IWindow [pure virtual]
freeCursor(pCursor &)=0IWindow [pure virtual]
freeScreen(pScreen &screen)=0IWindow [pure virtual]
getCursor(void)=0IWindow [pure virtual]
getCursorPosition(void)=0IWindow [pure virtual]
getDevices(DeviceInfo *array, uint size)=0IWindow [pure virtual]
getDisplay(void)=0IWindow [pure virtual]
getKeyboardMap(void)=0IWindow [pure virtual]
getMouseMap(void)=0IWindow [pure virtual]
getParent(void)=0IWindow [pure virtual]
getSize(void)=0IWindow [pure virtual]
getState(void)=0IWindow [pure virtual]
getStyle(void)=0IWindow [pure virtual]
getTitle(void)=0IWindow [pure virtual]
getWindow(void)=0IWindow [pure virtual]
init(int x, int y, int width, int height, const wchar *title, STATE state=stateWindowed, STYLE style=styleNormal, IWindow *parent=0, float alpha=1.f)=0IWindow [pure virtual]
IsOpenIWindow
loop(void)=0IWindow [pure virtual]
removeListener(pEventRenderListener)=0IWindow [pure virtual]
removeListener(pEventWindowListener)=0IWindow [pure virtual]
removeListener(pEventDeviceListener)=0IWindow [pure virtual]
setCursor(pCursor cur)=0IWindow [pure virtual]
setCursorPosition(int x, int y)=0IWindow [pure virtual]
setCursorPosition(CursorPosition)=0IWindow [pure virtual]
setSize(int x, int y, int width, int height)=0IWindow [pure virtual]
setSize(WindowSize)=0IWindow [pure virtual]
setState(STATE)=0IWindow [pure virtual]
setStyle(STYLE)=0IWindow [pure virtual]
setTitle(const wchar *title)=0IWindow [pure virtual]
showCursor(bool)=0IWindow [pure virtual]
uninit(void)=0IWindow [pure virtual]
~IWindow()IWindow [inline, virtual]