#include <Texture.h>
Public Member Functions | |
Texture (GLint textureIndex) | |
virtual | ~Texture (void) |
Destructor. | |
GLint | getTextureIndex () |
Get the asigned texture index in the texture array. | |
Protected Attributes | |
GLint | m_textureIndex |
Implementation of the IGeometry interface.
Definition at line 5 of file Texture.h.
Texture::Texture | ( | GLint | textureIndex | ) |
Create textue class and asign the specified texture index.
Definition at line 3 of file Texture.cpp.
Texture::~Texture | ( | void | ) | [virtual] |
Destructor.
Definition at line 8 of file Texture.cpp.
GLint Texture::getTextureIndex | ( | ) | [inline] |
GLint Texture::m_textureIndex [protected] |