Classes | |
class | quat |
Quaternion Class. More... | |
class | dualQuat |
Dual Quaternion Class. More... | |
class | Bone |
Bone Class. More... | |
class | Armature |
Armature Class. More... | |
class | Vertex |
Vertex Class. More... | |
class | Vertices |
Vertices Class. More... | |
class | Indices |
Indices Class. More... | |
class | Mesh |
Mesh Class. More... | |
class | Meshes |
Meshes Class. More... | |
class | Material |
Material Class. More... | |
class | Materials |
Materials Class. More... | |
class | Body |
Body Class. More... | |
class | Bodies |
Bodies Class. More... | |
class | Empty |
Emptie Class. More... | |
class | Empties |
Empties Class. More... | |
class | Light |
Light Class. More... | |
class | Lights |
Lights Class. More... | |
class | File |
File Class. More... | |
Functions | |
def | computeCenter |
compute center of object | |
def | computeBBox |
compute bounding box size | |
def | save |
Starting Point of the Script. | |
Variables | |
string | __author__ = "Michael Hecher" |
string | __version__ = "01" |
int | fps = 1 |
float | smoothDegree = 0.5 |
float | uvEpsilon = 0.00001 |
float | vertexEpsilon = 0.00001 |
tuple | vertexTransf = blmath.Matrix([1,0,0],[0,0,1],[0,-1,0]) |
tuple | normalTransf = blmath.Matrix(vertexTransf) |
string rvg::__author__ = "Michael Hecher" |
string rvg::__version__ = "01" |
tuple rvg::normalTransf = blmath.Matrix(vertexTransf) |
float rvg::smoothDegree = 0.5 |
float rvg::uvEpsilon = 0.00001 |
float rvg::vertexEpsilon = 0.00001 |
tuple rvg::vertexTransf = blmath.Matrix([1,0,0],[0,0,1],[0,-1,0]) |