00001 00002 00003 struct GuiVertex { 00004 float position[4]; 00005 float color[4]; 00006 float uv[4]; 00007 }; 00008 00009 struct GuiData { 00010 GuiData(); 00011 ~GuiData(); 00012 int vertexSize; 00013 int vertexCount; 00014 int indexCount; 00015 GuiVertex* vertices; 00016 ushort* indices; 00017 }; 00018