empty() | SMusicOGG | [protected] |
free() | SMusicOGG | [protected] |
isLooping() | SMusicOGG | [inline, protected] |
isPlaying() | SMusicOGG | [protected] |
load(const wchar *file, bool loop, float volume) | SMusicOGG | [virtual] |
m_loop | Music | |
m_play | Music | |
m_playing | Music | |
pause() | SMusicOGG | [virtual] |
play() | SMusicOGG | [virtual] |
recreate(void) | SMusicOGG | [protected] |
resume() | SMusicOGG | [virtual] |
SMusicOGG(ArrayList< Music * > &) | SMusicOGG | |
stop() | SMusicOGG | [virtual] |
stream(ALuint buffer) | SMusicOGG | [protected] |
update() | SMusicOGG | [virtual] |
~SMusicOGG() | SMusicOGG |