This is the complete list of members for
IAudio, including all inherited members.
createBuffer(const wchar *file, FILEFORMAT format=fileByExt)=0 | IAudio | [pure virtual] |
createMusic(const wchar *file, bool loop=true, float volume=1.0f, FILEFORMAT format=fileByExt)=0 | IAudio | [pure virtual] |
createSound(pBuffer buffer, bool dynamic=false, float3 *position=0, float3 *velocity=0, float3 *direction=0, float distance=100.0f, float coneAngle=360.0f, bool loop=false, float volume=1.0f)=0 | IAudio | [pure virtual] |
free(pBuffer &buffer)=0 | IAudio | [pure virtual] |
free(pSound &sound)=0 | IAudio | [pure virtual] |
free(pMusic &music)=0 | IAudio | [pure virtual] |
init(void)=0 | IAudio | [pure virtual] |
listener(float3 position, float3 velocity, float3 direction)=0 | IAudio | [pure virtual] |
options(float doppler=1.0f, float speedofsound=343.3f)=0 | IAudio | [pure virtual] |
supports(FILEFORMAT fileformat, bool forSound=true)=0 | IAudio | [pure virtual] |
uninit(void)=0 | IAudio | [pure virtual] |
update(void)=0 | IAudio | [pure virtual] |
~IAudio() | IAudio | [inline, virtual] |