level 4096 4096 4096 13 # octreeSizeX octreeSizeY octreeSizeZ octreeDepth
levelname jumpandrun ;
levelslogan congrats! you can handle the keyboard and the mouse! ;
brickcolor 0. 0.5 1.0
groundbrick 0. 0. 0. 4. 1.5 4.
groundbrick 0. 0. 0. 40. 0.5 40. # x y z dimX dimY dimZ
#rand:
groundbrick 0. 0. 0. 40. 2. 1.
groundbrick 0. 0. 0. 1. 2. 40.
groundbrick 0. 0. 39. 40. 2. 1.
groundbrick 23. 0. 20. 17. 4. 1.
groundbrick 39. 0. 0. 1. 2. 40.
groundbrick 0. 0. 10. 15. 3. 10.
groundbrick 15. 0. 0. 8. 2. 20.
groundbrick 23. 0. 0. 1. 5. 20.
groundbrick 2. 6. 23. 10. 1. 5.
brickcolor 0.3 0.2 0.4
brickgroup.begin
movablebrick 4.5 3. 2.5 1. 1. 2.
movablebrick 3.5 4. 2.5 1. 1. 2.
brickgroup.end
#mauer
brickcolor 0.4 0.1 0.3
brickgroup.begin
movablebrick 15. 2. 0. 1. 1. 2.
movablebrick 15. 2. 2. 1. 1. 2. 
movablebrick 15. 2. 4. 1. 1. 2. 
movablebrick 15. 2. 6. 1. 1. 2.
movablebrick 15. 2. 8. 1. 1. 2. 
movablebrick 15. 2. 10. 1. 1. 2.

movablebrick 15. 3. 0. 1. 3. 2.
movablebrick 15. 3. 2. 1. 3. 2. 
movablebrick 15. 3. 4. 1. 3. 2. 
movablebrick 15. 3. 6. 1. 3. 2.
movablebrick 15. 3. 8. 1. 3. 2. 
movablebrick 15. 3. 10. 1. 3. 2. 
 
brickgroup.end
#stufen:
brickcolor 1. 0.5 0.
groundbrick 7. 3. 20. 2. 1. 1.
groundbrick 7. 4. 21. 2. 1. 1.
groundbrick 7. 5. 22. 2. 1. 1.
#haufen
brickgroup.begin
movablebrick 25. 5. 25. 4. 1. 1.
movablebrick 25. 5. 25. 4. 1. 1.
brickgroup.end
brickgroup.begin
stuckbrick 25. 0.5 27. 1. 1. 3.
stuckbrick 25. 1.5 27. 1. 1. 3.
stuckbrick 25. 2.5 27. 1. 1. 3.
stuckbrick 25. 3.5 27. 1. 1. 3.
brickgroup.end
brickcolor 0.3 0.6 0.2
groundbrick 12. 7. 23. 2. 1. 2.
groundbrick 14. 8. 23. 2. 1. 2.
groundbrick 16. 9. 23. 2. 1. 2.
groundbrick 18. 10. 23. 2. 1. 2.
groundbrick 20. 11. 23. 4. 1. 2. 
groundbrick 20. 12. 8. 4. 1. 15.
#saeule:
brickcolor 0. 0. 0.4
groundbrick 20. 0. 8. 1. 12. 1.
#massiv:
brickcolor 0.6 0.2 0.8
groundbrick 25. 15. 27. 15. 3. 13.
groundbrick 28. 11. 29. 12. 7. 11.
groundbrick 31. 7. 31. 9. 11. 9.
groundbrick 34. 3. 33. 6. 15. 7.
groundbrick 37. 0. 35. 3. 18. 5.
#saeule2:
brickcolor 0. 0. 0.4
groundbrick 8. 0. 12. 1. 13. 1.
#steg:
brickcolor 0.3 0.65 0.4
groundbrick 8. 13. 12. 10. 1. 2. 
groundbrick 8. 14. 13. 3. 1. 12.
groundbrick 11. 15. 25. 13. 1. 3. 
groundbrick 23. 16. 26. 2. 1. 2. 
brickcolor 1. 0. 0.
bricktexture 1 0 0 0
targetbrick 30. 19. 30. 1. 1. 1.
#decoration
brickcolor 0.1 0.2 0.1
brickgroup.begin
movablebrick 28. 1.5 13. 2. 0.5 4.
movablebrick 34. 1.5 17. 3. 0.5 3.
movablebrick 30. 1.5 25. 5. 0.5 2.
movablebrick 20. 1.5 35. 7. 1. 4.
brickgroup.end
brickcolor 0.4 0.1 0.8
groundbrick 12. 0 22 3. 1. 4
groundbrick 7. 0 25. 5. 1. 3
groundbrick 8. 0 21. 4. 1. 2.

