#include <Textureloader.h>
Public Member Functions | |
Textureloader (void) | |
~Textureloader (void) | |
Public Attributes | |
std::vector< GLuint > | texture |
Private Attributes | |
int | numberTextures |
Textureloader::Textureloader | ( | void | ) |
Textureloader::~Textureloader | ( | void | ) |
std::vector<GLuint> Textureloader::texture |
int Textureloader::numberTextures [private] |