#include <Sign.h>
Collaboration diagram for Sign:
Public Member Functions | |
Sign (void) | |
void | Init (void) |
void | Render (GLuint, bool) |
~Sign (void) | |
Public Attributes | |
Model_3DS | sign |
float | offset |
Private Attributes | |
GLuint | texture |
Sign::Sign | ( | void | ) |
default constructor for the sign
Sign::~Sign | ( | void | ) |
sign destructor
void Sign::Init | ( | void | ) |
sign initialization
void Sign::Render | ( | GLuint | shader, | |
bool | toonOn | |||
) |
sign rendermethod
float Sign::offset |
GLuint Sign::texture [private] |