#include <Menu.h>
Collaboration diagram for Menu:
Public Member Functions | |
Menu (void) | |
void | Init (void) |
void | Render (void) |
~Menu (void) | |
Public Attributes | |
bool | visible |
int | state |
char * | buffer |
Highscore * | myHighscore |
GLuint | menuBackground |
Private Attributes | |
GLuint | textures [9] |
bool | showHighscore |
int | number |
char * | digits |
Menu::Menu | ( | void | ) |
default constructor for the menu
Menu::~Menu | ( | void | ) |
menu destructor
void Menu::Init | ( | void | ) |
menu initialization
void Menu::Render | ( | void | ) |
menu rendermethod
bool Menu::visible |
int Menu::state |
char* Menu::buffer |
GLuint Menu::menuBackground |
GLuint Menu::textures[9] [private] |
bool Menu::showHighscore [private] |
int Menu::number [private] |
char* Menu::digits [private] |