Main Page | Namespace List | Class Hierarchy | Data Structures | File List | Data Fields | Globals

D:/Archiv/Projekte/OpenGL/quaxbomber03/UncoveredGameTileModel.cpp

Go to the documentation of this file.
00001 #include "Model.h"
00002 #include "UncoveredGameTileModel.h"
00003 
00004 #include <gl/gl.h>
00005 #include <gl/glut.h>
00006 #include <iostream>
00007 
00008 using namespace std;
00009 
00010 void UncoveredGameTileModel::render() {
00011   glVertexPointer(3, GL_FLOAT, 0, vArray);
00012   glColorPointer(4, GL_FLOAT, 0, cArray);
00013   glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, iArray);
00014 }

Generated on Fri Apr 8 00:11:47 2005 for Quaxbomber by  doxygen 1.4.1