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std Namespace Reference


Detailed Description

This class defines a Model for a covered GameTile.

A CoveredGameTileModel is a kind if Model that is rendered, when the real content of a single GameTile is hidden to the user. In the Game this fact is represented by the GameTile::VisibleState. If this State is set to GameTile::COVERED and the function GameTile->renderModel() is called, the model represented by this class is rendered.

Author:
Stefan Müller
Version:
0.3


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