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DKeyboard.h

00001 /*
00002   Debris - A 3D-Space-Shooter Game based on OpenGL
00003   Copyright (C) 2002  Daniel Wagner <daniel@kwaxi.org> and
00004   Sebastian Zambal <e9826978@student.tuwien.ac.at>
00005 
00006   file: DKeyboard.h
00007 */
00008 
00009 #pragma once
00010 
00011 #include "DObject.h"
00012 
00014 
00020 class DKeyboard:DObject {
00021 public:
00023         bool key[256];         
00024 
00026         bool specialKey[256];  
00027 
00029         DKeyboard(void);
00031         void KeyUp(unsigned char key);
00033         void KeyDown(unsigned char key);
00035         void KeySpecialUp(int key);
00037         void KeySpecialDown(int key);
00038 };

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