#include <DCollisionDetection.h>
Inheritance diagram for DCollisionDetection:
TODO: Detailed Struct Description
Public Member Functions | |
DCollisionDetection (void) | |
Constructor for DCollisionDetection. | |
~DCollisionDetection (void) | |
Destructor for DCollisionDetection. | |
Static Public Member Functions | |
bool | ViewFrustumCull (DSystem *system, DObject3D *obj) |
Can this object be view-frustum-culled? | |
bool | ObjectCollision (DSystem *system, DObject3D *obj1, DObject3D *obj2) |
Detect collision between two DObject3D objects. |
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Constructor for DCollisionDetection. TODO: detailed description. |
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Destructor for DCollisionDetection. TODO: detailed description. |
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Detect collision between two DObject3D objects. TODO: detailed description. |
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Can this object be view-frustum-culled? TODO: detailed description. |