Some screenshots for

"Real-Time Special Effects for a Computer Game Using Particle Systems

Click on the thumbnails to view the original 800x600 screenshots!
 
 
 
Parsec Screenshot #1
Front cockpit view. Lightning device activated.
Particles used to model two beams of lightning
can clearly be distinguished close to the camera.
 
 
 
Parsec Screenshot #2 Parsec Screenshot #3
The spacecraft in front is surrounded by a
particle sphere depicting its invulnerability shield.
The player activates her lightning device and hits
another ship's protective shield (blue). Energy
fields can be seen dancing in the background.
 
 
 
Parsec Screenshot #4 Parsec Screenshot #5
Menacing front view onto spacecraft
with activated lightning device.
Collision detection disabled. Lightning
particles pierce another ship's hull. Particle
visibility resolved by software z-buffer.