Table of Contents


Authors: Günther Pospischil / Lukas Mroz

  1. ABSTRACT
  2. INTRODUCTION
  3. 3-DIMENSIONAL VIEWING
    1. PHYSICAL ASPECTS
    2. HISTORY AND METHODS FOR 3D-IMAGE-GENERATION
      1. USING SPECIAL HARDWARE
      2. SOFTWARE SOLUTIONS
  4. SINGLE-IMAGE RANDOM-DOT STEREOGRAMS
    1. IDEA
    2. THE ALGORITHM
    3. LIMITATIONS AND PROBLEMS
    4. ADVANCED TOPICS
  5. C CODE
  6. HOW TO VIEW 3D-PICTURES
  7. REFERENCES
  8. LITERATURE AND PICTURE-SOURCES

please excuse the form of this pages, but this was a quick and dirty portation to html!


back to my homepage