These were my best sunglasses. They only exist as .3DS file now, cause I sat on them. Since this was done before the shadow raytracing option in 3D-Studio, I had to fake the semi-transparency effect in the shadow.
I always wanted to do that to a pencil. Until the advent of computer graphics, all my pencils just broke.
Building a racing car without Bezier patches is not easy, so don´t blame me for the result.
I was going to model the first thing my gaze fell on. So this floppy was created.
The second thing I looked at was my dining room furniture. It was the first model I build to scale. 3D-Studio is not as good as AutoCad when constructing precise models but nevertheless adequate.
I can´t even remember why I made this chandelier. Possibly for use in an adventure game?
When I started modeling this candle, I only wanted to fool around with semi-transparent objects. The flame uses opacity maps for the transition from the blue to the yellow part.