Virtual Reality Spacecraft Operating System

Project duration: 1997,1998
Contact: Herbert Buchegger, Reinhard Sainitzer

Description

The overall goal of this project is to provide a 'proof of concept' of the value of VR in the spacecraft mission control environment. In this particular case, the virtual environment to be developed is envisaged to enable the ground operations team to interact jointly with a single, shared, environment representing the logical model of the on-board spacecraft system.

Application

The system will provide both 2-dimensional and 3-dimensional interfaces. This will allow for 'classical' interaction with 2D objects such as buttons, windows, etc. as well spatial 3D representation and interaction with the logical model of the spacecraft.

Problems

  • To determine an appropriate form for the virtual spacecraft, or its logical repesentation.
  • To find and implement convenient visualization techniques for the telemetry data.
  • Ensuring performance, scalability, user acceptance.

Approach

The principal components are:

  • A simulator for a selected target mission, which generates telemetry (TM) of the spacecraft status and reacts to telecommands (TC).

  • A server, which interfaces to the simulator as well as to client user stations, and which handles both the incoming TM, and outgoing TC.

  • Clients, which display both 2D and 3D data to the operations team, and which are connected to tracking and interaction devices (Personal Workspace).
The spacecraft subsystems will be displayed through a visual system as logical models and functional groups of this model. The ground operations team should be able to interact with these models by changing their state, position, size or orientation. Functional groups of that model might represent switches or buttons etc. that the ground operations team can change.

VR-SCOS System Concept

An outline of the principal system concept of VR-SCOS.

Personal Workspace

The ground operations team interacts jointly with a single, shared, virtual environment representing the logical model of the on-board spacecraft system. Each member of the team has its own 'Personal Workspace'. This section describes the hardware components of such a 'Personal Workspace'.

Project Status

This is a commercial project running since October 1997 in collaboration with the Logica SA/NV company. The orderer is the European Space Operations Centre ESOC. The overall goal of this project is to provide a 'proof of concept' of the value of VR in the spacecraft mission control environment.



This page is maintained by Reinhard Sainitzer. It was last updated on October 24, 1997.
If you have any comments, please send a message to sainitz@cg.tuwien.ac.at.