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Advanced Rendering Toolkit
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| The classic Cornell Radiosity Box scene (not quite converged, though). |
| Diffuse torus in a standard radiosity environment. |
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| Diffuse objects * |
| Specular objects * |
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Transparent objects LogLuv version |
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Steiner's Roman surface *. (converged solution!) |
| Prof. Barth's quartic surface. |
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| Prof. Barth's quartic with specular surface. |
| Prof. Barth's quartic surface (frontal view). |
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The three basic CSG operators. LogLuv version |
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A tree, consisting of roughtly 120.000 cylinders and cones, covered by a hierarchy of orientation lightmaps. LogLuv version |
This page is maintained by Alexander Wilkie. It was last updated on April 6, 1999.
If you have any comments, please send a message to wilkie@cg.tuwien.ac.at.