Mattia Natali, Endre M. Lidal, Julius Parulek, Ivan ViolaORCID iD, Daniel Patel
Modeling Terrains and Subsurface Geology
In INPROCEEDINGS, EuroGraphics 2013 State of the Art Reports (STARs), 2013, pages 155-173. May 2013.
[Paper]

Information

  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s):
  • Date: May 2013
  • Publisher: Eurographics 2013 - State of the Art Reports
  • Organization: Eurographics
  • Location: Girona, Spain
  • Lecturer: Mattia Natali
  • Booktitle: INPROCEEDINGS, EuroGraphics 2013 State of the Art Reports (STARs), 2013
  • Conference date: 6. May 2013 – 10. May 2013
  • Pages: 155 – 173

Abstract

The process of creating terrain and landscape models is important in a variety of computer graphics and visualization applications, from films and computer games, via flight simulators and landscape planning, to scientific visualization and subsurface modelling. Interestingly, the modelling techniques used in this large range of application areas have started to meet in the last years. In this state-of-the-art report, we present two taxonomies of different modelling methods. Firstly we present a data oriented taxonomy, where we divide modelling into three different scenarios: the data-free, the sparse-data and the dense-data scenario. Then we present a workflow oriented taxonomy, where we divide modelling into the separate stages necessary for creating a geological model. We start the report by showing that the new trends in geological modelling are approaching the modelling methods that have been developed in computer graphics. We then give an introduction to the process of geological modelling followed by our two taxonomies with descriptions and comparisons of selected methods. Finally we discuss the challenges and trends in geological modelling.

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BibTeX

@inproceedings{2013_Viola_Ivan_2013_MTS,
  title =      "Modeling Terrains and Subsurface Geology",
  author =     "Mattia Natali and Endre M. Lidal and Julius Parulek and Ivan
               Viola and Daniel Patel",
  year =       "2013",
  abstract =   "The process of creating terrain and landscape models is
               important in a variety of computer graphics and
               visualization applications, from films and computer games,
               via flight simulators and landscape planning, to scientific
               visualization and subsurface modelling. Interestingly, the
               modelling techniques used in this large range of application
               areas have started to meet in the last years. In this
               state-of-the-art report, we present two taxonomies of
               different modelling methods. Firstly we present a data
               oriented taxonomy, where we divide modelling into three
               different scenarios: the data-free, the sparse-data and the
               dense-data scenario. Then we present a workflow oriented
               taxonomy, where we divide modelling into the separate stages
               necessary for creating a geological model. We start the
               report by showing that the new trends in geological
               modelling are approaching the modelling methods that have
               been developed in computer graphics. We then give an
               introduction to the process of geological modelling followed
               by our two taxonomies with descriptions and comparisons of
               selected methods. Finally we discuss the challenges and
               trends in geological modelling.",
  month =      may,
  publisher =  "Eurographics 2013 - State of the Art Reports",
  organization = "Eurographics",
  location =   "Girona, Spain",
  booktitle =  "INPROCEEDINGS, EuroGraphics 2013 State of the Art Reports
               (STARs), 2013",
  pages =      "155--173",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2013/2013_Viola_Ivan_2013_MTS/",
}