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@article\{Ropinski-2012-UBT,
title = "Unified Boundary-Aware Texturing for Interactive Volume
Rendering",
author = "Timo Ropinski and Stefan Diepenbrock and Stefan Bruckner and
Klaus Hinrichs and Meister Eduard Gr{\"o}ller",
year = "2012",
abstract = "In this paper we describe a novel approach for applying
texture mapping to volumetric data sets. In contrast to
previous approaches, the presented technique enables a
unified integration of 2D and 3D textures and thus allows to
emphasize material boundaries as well as volumetric regions
within a volumetric data set at the same time. One key
contribution of this paper is a parametrization technique
for volumetric data sets, which takes into account material
boundaries and volumetric regions. Using this technique, the
resulting parametrizations of volumetric data sets enable
texturing effects which create a higher degree of realism in
volume rendered images. We evaluate the quality of the
parametrization and demonstrate the usefulness of the
proposed concepts by combining volumetric texturing with
volumetric lighting models to generate photorealistic volume
renderings. Furthermore, we show the applicability in the
area of illustrative visualization.",
pages = "%pages_from%--%pages_to%",
note = "accepted for publication",
journal = "IEEE Transactions on Visualization and Computer Graphics (to
appear)",
keywords = "interactive volume rendering, volumetric texturing",
URL = "http://www.cg.tuwien.ac.at/research/publications/2012/Ropinski-2012-UBT/",
}
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