
Illustrative Membrane Clipping
Åsmund Birkeland, Stefan Bruckner, Andrea Brambilla, Ivan ViolaIllustrative Membrane Clipping
Computer Graphics Forum, 31(3):905-914, June 2012. [
Content:
Information
- Publication Type: Journal Paper with Conference Talk
- Date (from): June 5, 2012
- Date (to): June 8, 2012
- Event: EuroVis 2012
- Lecturer: Ã…smund Birkeland
- Location: Vienna, Austria
- Note: presented at EuroVis 2012
- Weblink: http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2012.03083.x/abstract
- Keywords: illustrative visualization, volume rendering, clipping
Abstract
Clipping is a fast, common technique for resolving occlusions. It only requires simple interaction, is easily understandable, and thus has been very popular for volume exploration. However, a drawback of clipping is that the technique indiscriminately cuts through features. Illustrators, for example, consider the structures in the vicinity of the cut when visualizing complex spatial data and make sure that smaller structures near the clipping plane are kept in the image and not cut into fragments. In this paper we present a new technique, which combines the simple clipping interaction with automated selective feature preservation using an elastic membrane. In order to prevent cutting objects near the clipping plane, the deformable membrane uses underlying data properties to adjust itself to salient structures. To achieve this behaviour, we translate data attributes into a potential field which acts on the membrane, thus moving the problem of deformation into the soft-body dynamics domain. This allows us to exploit existing GPU-based physics libraries which achieve interactive frame rates. For manual adjustment, the user can insert additional potential fields, as well as pinning the membrane to interesting areas. We demonstrate that our method can act as a flexible and non-invasive replacement of traditional clipping planes.Additional Files and Images
Additional files:![]() | Video: Video Demonstration |
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BibTeX
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@article{Birkeland-2012-IMC,
title = "Illustrative Membrane Clipping",
author = "{\Aa}smund Birkeland and Stefan Bruckner and Andrea
Brambilla and Ivan Viola",
year = "2012",
abstract = "Clipping is a fast, common technique for resolving
occlusions. It only requires simple interaction, is easily
understandable, and thus has been very popular for volume
exploration. However, a drawback of clipping is that the
technique indiscriminately cuts through features.
Illustrators, for example, consider the structures in the
vicinity of the cut when visualizing complex spatial data
and make sure that smaller structures near the clipping
plane are kept in the image and not cut into fragments. In
this paper we present a new technique, which combines the
simple clipping interaction with automated selective feature
preservation using an elastic membrane. In order to prevent
cutting objects near the clipping plane, the deformable
membrane uses underlying data properties to adjust itself to
salient structures. To achieve this behaviour, we translate
data attributes into a potential field which acts on the
membrane, thus moving the problem of deformation into the
soft-body dynamics domain. This allows us to exploit
existing GPU-based physics libraries which achieve
interactive frame rates. For manual adjustment, the user can
insert additional potential fields, as well as pinning the
membrane to interesting areas. We demonstrate that our
method can act as a flexible and non-invasive replacement of
traditional clipping planes.",
pages = "905--914",
month = jun,
number = "3",
note = "presented at EuroVis 2012",
event = "EuroVis 2012",
journal = "Computer Graphics Forum",
volume = "31",
location = "Vienna, Austria",
keywords = "illustrative visualization, volume rendering, clipping",
URL = "http://www.cg.tuwien.ac.at/research/publications/2012/Birkeland-2012-IMC/",
}
