
Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering
Matthias Bernhard, Karl Grosse, Michael WimmerBi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering
ACM Transactions on Applied Perception, 8(4):1-22, November 2011. [
Information
- Publication Type: Journal Paper (without talk)
- ISSN: 1544-3558
- Month: November
- Note: Article No. 24
- Weblink: http://dl.acm.org/citation.cfm?id=2043606&CFID=76205769&CFTOKEN=78897554
- Keywords: audio-visual perception, virtual environments, pedestrian safety, bimodal task faciliation, head related transfer functions
Abstract
Audio rendering is generally used to increase the realism of Virtual Environments (VE). In addition, audio rendering may also improve the performance in specific tasks carried out in interactive applications such as games or simulators.In this paper we investigate the effect of the quality of sound rendering on task performance in a task which is inherently vision dominated. The task is a virtual traffic gap crossing scenario with two elements: first, to discriminate crossable and uncrossable gaps in oncoming traffic, and second, to find the right timing to start crossing the street without an accident.
A study was carried out with 48 participants in an immersive Virtual Environment setup with a large screen and headphones. Participants were grouped into three different conditions. In the first condition, spatialized audio rendering with head-related transfer function (HRTF) filtering was used. The second group was tested with conventional stereo rendering, and the remaining group ran the experiment in a mute condition.
Our results give a clear evidence that spatialized audio improves task performance compared to the unimodal mute condition. Since all task-relevant information was in the participants' field-of-view, we conclude that an enhancement of task performance results from a bimodal advantage due to the integration of visual and auditory spatial cues.
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@article{bernhard-2011-bmtf,
title = "Bi-modal Task Faciliation in a Virtual Traffic Scenario
through Spatialized Sound Rendering ",
author = "Matthias Bernhard and Karl Grosse and Michael Wimmer",
year = "2011",
abstract = "Audio rendering is generally used to increase the realism of
Virtual Environments (VE). In addition, audio rendering may
also improve the performance in specific tasks carried out
in interactive applications such as games or simulators. In
this paper we investigate the effect of the quality of
sound rendering on task performance in a task which is
inherently vision dominated. The task is a virtual traffic
gap crossing scenario with two elements: first, to
discriminate crossable and uncrossable gaps in oncoming
traffic, and second, to find the right timing to start
crossing the street without an accident. A study was
carried out with 48 participants in an immersive Virtual
Environment setup with a large screen and headphones.
Participants were grouped into three different conditions.
In the first condition, spatialized audio rendering with
head-related transfer function (HRTF) filtering was used.
The second group was tested with conventional stereo
rendering, and the remaining group ran the experiment in a
mute condition. Our results give a clear evidence that
spatialized audio improves task performance compared to the
unimodal mute condition. Since all task-relevant information
was in the participants' field-of-view, we conclude that an
enhancement of task performance results from a bimodal
advantage due to the integration of visual and auditory
spatial cues.",
pages = "1--22",
month = nov,
number = "4",
note = "Article No. 24",
issn = "1544-3558",
journal = "ACM Transactions on Applied Perception",
volume = "8",
keywords = "audio-visual perception, virtual environments, pedestrian
safety, bimodal task faciliation, head related transfer
functions",
URL = "http://www.cg.tuwien.ac.at/research/publications/2011/bernhard-2011-bmtf/",
}