Enabling bimodal search in games by spatial sound rendering

Matthias Labschütz
Enabling bimodal search in games by spatial sound rendering
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Abstract

A computer game with a visual search taks was developed to investigate whether search performance can be enhanced by sounds which are spatialized with sound rendering methods (e.g. Head Related Transfer Functions). The game was prepared for a pilot user study to test the hypothesis that spatialized audio can improve performance in the game's task.

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