Information
- Publication Type: Student Project
- Date (from): 15.7.2009
- Date (to): 15.2.2010
- Matrikelnummer: 0126505
- First Supervisor: Michael Wimmer, Oliver Mattausch
- Type: Master-Praktikum
Abstract
To generate high-quality output realtime-rendering applications or games commonly need more texture data than can be simultaneously held in graphics- or even in main-memory, using virtual texturing.Additional Files and Images
Additional files:| doc: documentation |