
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Francis QuekiPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
Poster shown at Virtual Reality Conference, 2009 (14. 03. 2009-18. 03. 2009) In Proceedings of IEEE VR 2009, pages 261-262. March 2009.
Content:
Information
- Publication Type: Poster
- Editor: Anthony Steed, Dirk Reiners, Robert W. Lindeman
- ISBN: 978-1-4244-3943-0
- Lecturer: J.-S. Kim
- Location: Lafayette, Louisiana, USA
- Month: March
- Publisher: IEEE
Abstract
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation interaction technique originally developed for a larger multi-touch device (i.e. Lemur). The interaction technique implemented on an iPhone/iPod Touch was used for navigation tasks in a CAVE virtual environment. We performed a pilot study to measure the control accuracy and to observe how human subjects respond to the interaction technique on the iPhone and iPod Touch devices. We used the preliminary results to improve the design of the interaction technique.Additional Files and Images
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BibTeX
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@misc{kim_2009_iPhone,
title = "iPhone/iPod Touch as Input Devices for Navigation in
Immersive Virtual Environments",
author = "Ji-Sun Kim and Denis Gracanin and Kresimir Matkovic and
Francis Quek",
year = "2009",
abstract = "iPhone and iPod Touch are multi-touch handheld devices that
provide new possibilities for interaction techniques. We
describe iPhone/iPod Touch implementation of a navigation
interaction technique originally developed for a larger
multi-touch device (i.e. Lemur). The interaction technique
implemented on an iPhone/iPod Touch was used for navigation
tasks in a CAVE virtual environment. We performed a pilot
study to measure the control accuracy and to observe how
human subjects respond to the interaction technique on the
iPhone and iPod Touch devices. We used the preliminary
results to improve the design of the interaction technique.",
note = "Poster presented at Virtual Reality Conference, 2009 (14.
03. 2009--18. 03. 2009)",
pages = "261--262",
month = mar,
booktitle = "Proceedings of IEEE VR 2009",
event = "Virtual Reality Conference, 2009",
editor = "Anthony Steed, Dirk Reiners, Robert W. Lindeman",
isbn = "978-1-4244-3943-0",
publisher = "IEEE",
location = "Lafayette, Louisiana, USA",
URL = "http://www.cg.tuwien.ac.at/research/publications/2009/kim_2009_iPhone/",
}