Kresimir Matkovic, Denis Gracanin, M. Jelovic, Helwig HauserORCID iD
Interactive Visual Steering – Rapid Visual Prototyping of a Common Rail Injection System
IEEE Transactions on Visualization and Computer Graphics , 14(6), November 2008. [image]

Information

  • Publication Type: Journal Paper with Conference Talk
  • Workgroup(s)/Project(s):
  • Date: November 2008
  • Journal: IEEE Transactions on Visualization and Computer Graphics
  • Volume: 14
  • Number: 6
  • Location: Columbus, Ohio
  • Lecturer: Kresimir Matkovic
  • Event: IEEE Vis
  • Conference date: 19. October 2008 – 24. October 2008
  • Keywords: Interactive computational steering, interactive visual analysis, simulation, common rail injection system

Abstract

Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper we describe a successful realization of a tightly coupled steering loop, integrating new simulation technology and interactive visual analysis in a prototyping environment for automotive industry system design. Due to increasing pressure on car manufacturers to meet new emission regulations, to improve efficiency, and to reduce noise, both simulation and visualization are pushed to their limits. Automotive system components, such as the powertrain system or the injection system, have an increasing number of parameters, and new design approaches are required. It is no longer possible to optimize such a system solely based on experience or forward optimization. By coupling interactive visualization with the simulation back-end (computational steering), it is now possible to quickly prototype a new system, starting from a non-optimized initial prototype and the corresponding simulation model. The prototyping continues through the refinement of the simulation model, of the simulation parameters and through trial-and-error attempts to an optimized solution. The ability to early see the first results from a multidimensional simulation space — thousands of simulations are run for a multidimensional variety of input parameters — and to quickly go back into the simulation and request more runs in particular parameter regions of interest significantly improves the prototyping process and provides a deeper understanding of the system behavior. The excellent results which we achieved for the common rail injection system strongly suggest that our approach has a great potential of being generalized to other, similar scenarios.

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BibTeX

@article{Matkovic-2008-Steer,
  title =      "Interactive Visual Steering – Rapid Visual Prototyping of
               a Common Rail Injection System",
  author =     "Kresimir Matkovic and Denis Gracanin and M. Jelovic and
               Helwig Hauser",
  year =       "2008",
  abstract =   "Interactive steering with visualization has been a common
               goal of the visualization research community for twenty
               years, but it is rarely ever realized in practice. In this
               paper we describe a successful realization of a tightly
               coupled steering loop, integrating new simulation technology
               and interactive visual analysis in a prototyping environment
               for automotive industry system design. Due to increasing
               pressure on car manufacturers to meet new emission
               regulations, to improve efficiency, and to reduce noise,
               both simulation and visualization are pushed to their
               limits. Automotive system components, such as the powertrain
               system or the injection system, have an increasing number of
               parameters, and new design approaches are required. It is no
               longer possible to optimize such a system solely based on
               experience or forward optimization. By coupling interactive
               visualization with the simulation back-end (computational
               steering), it is now possible to quickly prototype a new
               system, starting from a non-optimized initial prototype and
               the corresponding simulation model. The prototyping
               continues through the refinement of the simulation model, of
               the simulation parameters and through trial-and-error
               attempts to an optimized solution. The ability to early see
               the first results from a multidimensional simulation space
               — thousands of simulations are run for a multidimensional
               variety of input parameters — and to quickly go back into
               the simulation and request more runs in particular parameter
               regions of interest significantly improves the prototyping
               process and provides a deeper understanding of the system
               behavior. The excellent results which we achieved for the
               common rail injection system strongly suggest that our
               approach has a great potential of being generalized to
               other, similar scenarios.",
  month =      nov,
  journal =    "IEEE Transactions on Visualization and Computer Graphics ",
  volume =     "14",
  number =     "6",
  keywords =   "Interactive computational steering, interactive visual
               analysis, simulation, common rail injection system",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2008/Matkovic-2008-Steer/",
}