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@techreport\{Hey-2001-Imp,
title = "Real-Time Rendering of Globally Illuminated Soft Glossy
Scenes With Directional Light Maps",
author = "Heinrich Hey and Werner Purgathofer",
year = "2002",
abstract = "Directional light maps allow to display globally illuminated
static scenes with soft glossy surfaces at interactive
frame-rates. They store the spatially and directionally
varying incoming light at a surface in form of textures for
a global set of incoming light directions. The directional
light maps can be generated in a photon tracing
preprocessing step. During a walkthrough they are used to
render the globally illuminated surfaces with graphics
hardware.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = mar,
number = "TR-186-2-02-05",
keywords = "light map, hardware acceleration, interactive walkthrough,
glossy surface, global illumination, real-time rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/2002/Hey-2001-Imp/",
}
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