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@techreport\{Dorf-2001-Fin,
title = "Finger Tracking for Interaction in Augmented Environments",
author = "Klaus Dorfm{\"u}ller-Ulhaas and Dieter Schmalstieg",
year = "2001",
abstract = "Optical tracking systems allow three-dimensional input for
virtual environment applications with high precision and
without annoying cables. Spontaneous and intuitive
interaction is possible through gestures. In this paper, we
present a finger tracker that allows gestural interaction
and is simple, cheap, fast, robust against occlusion and
accurate. It is based on a marked glove, a stereoscopic
tracking system and a kinematic 3-d model of the human
finger. Within our augmented reality application scenario,
the user is able to grab, translate, rotate, and release
objects in an intuitive way. We demonstrate our tracking
system in an augmented reality chess game allowing a user to
interact with virtual objects.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = feb,
number = "TR-186-2-01-03",
keywords = "augmented reality, computer vision, gesture recognition,
finger tracking, tracking",
URL = "http://www.cg.tuwien.ac.at/research/publications/2001/Dorf-2001-Fin/",
}
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