
The Studierstube Augmented Reality Project
Dieter Schmalstieg, Anton Fuhrmann, Gerd Hesina, Zsolt Szalavári, L. Miguel Encarnação, Michael Gervautz, Werner PurgathoferThe Studierstube Augmented Reality Project
TR-186-2-00-22, December 2000 [
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- Publication Type: Technical Report
- Keywords: three-dimensional user interface, two-handed interaction, computer supported cooperative work, distributed virtual environment, ubiquitious computing, user interface, augmented reality
Abstract
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Fraunhofer CRCG, Inc. in Providence, Rhode Island, U.S. Our starting point for developing the Studierstube system was the belief that augmented reality, the less obtrusive cousin of virtual reality, has a better chance of becoming a viable user interface for applications requiring manipulation of complex three-dimensional information as a daily routine. In essence, we are searching for a 3D user interface metaphor as powerful as the desktop metaphor for 2D. At the heart of the Studierstube system, collaborative augmented reality is used to embed computer-generated images into the real work environment. In the first part of this paper, we review the user interface of the initial Studierstube system, in particular the implementation of collaborative augmented reality, and the Personal Interaction Panel, a two-handed interface for interaction with the system. In the second part, an extended Studierstube system based on a heterogeneous distributed architecture is presented. This system allows the user to combine multiple approaches--augmented reality, projection displays, ubiquitous computing--to the interface as needed. The environment is controlled by the Personal Interaction Panel, a two-handed pen-and-pad interface, which has versatile uses for interacting with the virtual environment. Studierstube also borrows elements from the desktop, such as multi-tasking and multi-windowing. The resulting software architecture resembles in some ways what could be called an augmented reality operating system. The presentation is complemented by selected application examples.Additional Files and Images
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@techreport{Schm-2000-Stb,
title = "The Studierstube Augmented Reality Project",
author = "Dieter Schmalstieg and Anton Fuhrmann and Gerd Hesina and
Zsolt Szalav{\'a}ri and L. Miguel
Encarna{\c c}{\~a}o and Michael Gervautz and Werner
Purgathofer",
year = "2000",
abstract = "This paper describes Studierstube, an augmented reality
system developed over the past four years at Vienna
University of Technology, Austria, in extensive
collaboration with Fraunhofer CRCG, Inc. in Providence,
Rhode Island, U.S. Our starting point for developing the
Studierstube system was the belief that augmented reality,
the less obtrusive cousin of virtual reality, has a better
chance of becoming a viable user interface for applications
requiring manipulation of complex three-dimensional
information as a daily routine. In essence, we are searching
for a 3D user interface metaphor as powerful as the desktop
metaphor for 2D. At the heart of the Studierstube system,
collaborative augmented reality is used to embed
computer-generated images into the real work environment. In
the first part of this paper, we review the user interface
of the initial Studierstube system, in particular the
implementation of collaborative augmented reality, and the
Personal Interaction Panel, a two-handed interface for
interaction with the system. In the second part, an extended
Studierstube system based on a heterogeneous distributed
architecture is presented. This system allows the user to
combine multiple approaches--augmented reality, projection
displays, ubiquitous computing--to the interface as needed.
The environment is controlled by the Personal Interaction
Panel, a two-handed pen-and-pad interface, which has
versatile uses for interacting with the virtual environment.
Studierstube also borrows elements from the desktop, such as
multi-tasking and multi-windowing. The resulting software
architecture resembles in some ways what could be called an
augmented reality operating system. The presentation is
complemented by selected application
examples.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = dec,
number = "TR-186-2-00-22",
keywords = "three-dimensional user interface, two-handed interaction,
computer supported cooperative work, distributed virtual
environment, ubiquitious computing, user interface,
augmented reality",
URL = "http://www.cg.tuwien.ac.at/research/publications/2000/Schm-2000-Stb/",
}