
Fast Walkthroughs with Image Caches and Ray Casting
Michael Wimmer, Markus Giegl, Dieter SchmalstiegFast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.
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Also available in Wimmer-1998-Fas.- Publication Type: Conference Paper
- Editor: Michael Gervautz and Dieter Schmalstieg and Axel Hildebrand
- ISBN: 3-211-83347-1
- Lecturer: Michael Wimmer
- Organization: Eurographics
- Publisher: Springer-Verlag Wien
Abstract
We present an output-sensitive rendering algorithm for accelerating walkthroughs of large, densely occluded virtual environments using a multi-stage Image Based Rendering Pipeline. In the first stage, objects within a certain distance are rendered using the traditional graphics pipeline, whereas the remaining scene is rendered by a pixel-based approach using an Image Cache, horizon estimation to avoid calculating sky pixels, and finally, ray casting. The time complexity of this approach does not depend on the total number of primitives in the scene. We have measured speedups of up to one oder of magnitude.Additional Files and Images
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@inproceedings{Wimmer-1999-FWIa,
title = "Fast Walkthroughs with Image Caches and Ray Casting",
author = "Michael Wimmer and Markus Giegl and Dieter Schmalstieg",
year = "1999",
abstract = "We present an output-sensitive rendering algorithm for
accelerating walkthroughs of large, densely occluded virtual
environments using a multi-stage Image Based Rendering
Pipeline. In the first stage, objects within a certain
distance are rendered using the traditional graphics
pipeline, whereas the remaining scene is rendered by a
pixel-based approach using an Image Cache, horizon
estimation to avoid calculating sky pixels, and finally, ray
casting. The time complexity of this approach does not
depend on the total number of primitives in the scene. We
have measured speedups of up to one oder of magnitude.",
pages = "73--84",
month = jun,
organization = "Eurographics",
booktitle = "Virtual Environments '99. Proceedings of the 5th
Eurographics Workshop on Virtual Environments",
editor = "Michael Gervautz and Dieter Schmalstieg and Axel Hildebrand",
isbn = "3-211-83347-1",
publisher = "Springer-Verlag Wien",
URL = "http://www.cg.tuwien.ac.at/research/publications/1999/Wimmer-1999-FWIa/",
}