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@techreport\{Fuhr-1999-Multi,
title = "Fast Surface Rendering of Volumetric Data",
author = "Bal{\'a}zs Csebfalvi and Andreas K{\"o}nig and Meister
Eduard Gr{\"o}ller",
year = "1999",
abstract = "In this paper a new direct volume-rendering method is
presented for fast display of iso-surfaces. In order to
reduce the data to be processed, the algorithm eliminates
those voxels which are invisible from a specific domain of
viewing directions. The remaining surface points are stored
in an appropriate data structure optimized for fast
shear-warp projection. The proposed data structure also
supports the application of cutting planes in order to
visualize the internal part of the volume as well. Unlike
many other surface-oriented techniques, the presented method
does not trade image quality for speed. It does not require
any specialized hardware either to achieve interactive frame
rates, thus it can be widely used in
medical imaging applications even on low end hardware.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = may,
number = "TR-186-2-99-13",
keywords = "Medical Imaging., Volume Rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/1999/Fuhr-1999-Multi/",
}
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