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Balázs Csebfalvi, Andreas König, Meister Eduard Gröller
Fast Maximum Intensity Projection using Binary Shear-Warp Factorization
TR-186-2-99-02, January 1999 [ paper]
Information
  • Publication Type: Technical Report
  • Keywords: Shear-Warp Factorization., Volume Rendering, Maximum Intensity Projection

Abstract
This paper presents a fast maximum intensity projection technique based on binary shear-warp factorization. The proposed method divides the density domain into a small number of intervals, and to each interval a binary code representation is assigned. In a preprocessing step, an additional volume is created which contains for each voxel the code of the interval enclosing the given voxel density. We present an appropriate data structure for storing this volume and an efficient lookup table technique which can be used to rapidly access a voxel of a certain density code. The volume is efficiently resampled along viewing rays only in voxels where the densities reside in the interval which contains the appropriate maximum value.

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BibTeX
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@techreport\{Csebfalvi-1999-MIP,
  title =      "Fast Maximum Intensity Projection using Binary
               Shear-Warp
Factorization",
  author =     "Bal{\'a}zs Csebfalvi and Andreas K{\"o}nig and Meister
               Eduard Gr{\"o}ller",
  year =       "1999",
  abstract =   "This paper presents a fast maximum intensity projection
               technique based on binary shear-warp factorization.  The
               proposed method divides the density domain into a small
               number of intervals, and to each interval a binary code
               representation is assigned. In a preprocessing step, an
               additional volume is created which contains for each voxel
               the code of the interval enclosing the given voxel density.
               We present an appropriate data structure for storing this
               volume and an efficient lookup table technique which can be
               used to rapidly access a voxel of a certain density code.
               The volume is efficiently resampled along viewing rays only
               in voxels where the densities reside in the interval which  
                               contains the appropriate maximum value.",
  address =    "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  month =      jan,
  number =     "TR-186-2-99-02",
  keywords =   "Shear-Warp Factorization., Volume Rendering, Maximum
               Intensity Projection",
  URL =        "http://www.cg.tuwien.ac.at/research/publications/1999/Csebfalvi-1999-MIP/",
}

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