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@techreport\{Schmalstieg-1996-LOB,
title = "Lodestar: An Octree-Based Level of Detail Generator for VRML",
author = "Dieter Schmalstieg",
year = "1996",
abstract = "Level of detail generation is important for managing
geometric complexity of three-dimensional objects and
virtual worlds. However, most algorithms that compute levels
of detail do not deal with the special requirements of input
data in VRML format. We report an algorithm called LODESTAR,
based on octree quantization that robustly computes
simplifications for objects in VRML.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = oct,
number = "TR-186-2-96-19",
keywords = "levels of detail, octree quantisation, VRML",
URL = "http://www.cg.tuwien.ac.at/research/publications/1996/Schmalstieg-1996-LOB/",
}
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