
Dieter Schmalstieg, Michael Gervautz
Demand-Driven Geometry Transmission for Distributed Virtual Environments
TR-186-2-96-01, January 1996 [
paper]
Demand-Driven Geometry Transmission for Distributed Virtual Environments
TR-186-2-96-01, January 1996 [
Content:
Information
- Publication Type: Technical Report
- Keywords: virtual reality, distributed graphics, multi-user applications, levels of detail
Abstract
We present a strategy for rendering in distributed virtual environments. A geometry database is maintained by a server, while user invoke individual clients to interact with the environment. Instead of downloading a complete copy of the geometry data, the data is distributed on demand, thus gaining significant savings in network bandwidth. Our strategy combines several techniques, including levels of detail, progressive refinement and graceful degradation to deliver the data 'just in time' over the network to the rendering process. The method allows operate on a tight resource budget, which important if attempting to use low cost systems for virtual reality applications.Additional Files and Images
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@techreport{Schmalstieg-1996-DDG,
title = "Demand-Driven Geometry Transmission for Distributed
Virtual Environments",
author = "Dieter Schmalstieg and Michael Gervautz",
year = "1996",
abstract = "We present a strategy for rendering in distributed virtual
environments. A geometry database is maintained by a server,
while user invoke individual clients to interact with the
environment. Instead of downloading a complete copy of the
geometry data, the data is distributed on demand, thus
gaining significant savings in network bandwidth. Our
strategy combines several techniques, including levels of
detail, progressive refinement and graceful degradation to
deliver the data 'just in time' over the network to the
rendering process. The method allows operate on a tight
resource budget, which important if attempting to use low
cost systems for virtual reality
applications.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = jan,
number = "TR-186-2-96-01",
keywords = "virtual reality, distributed graphics, multi-user
applications, levels of detail",
URL = "http://www.cg.tuwien.ac.at/research/publications/1996/Schmalstieg-1996-DDG/",
}