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@techreport\{Neumann-1994-SRM,
title = "The Stochastic Ray Method for Radiosity",
author = "Laszlo Neumann and Werner Purgathofer and Robert F. Tobler
and Attila Neumann and Pavol Elias and Martin Feda and
Xavier Pueyo",
year = "1994",
abstract = "THIS TECHNICAL REPORT IS OUTDATED AND HAS BEEN SUPERSEDED BY
TR-186-2-95-3. This paper presents an efficient radiosity
algorithm for highly complex scenes. The new iteration
method, which is based on the Stochastic Shooting Method,
uses ray tracing to implicitly calculate form factors. The
variance in the solution is reduced by using a
self-correcting, stochastically converging iteration
formula. The new algorithm can be easily extended to
simulate various phenomena normally not found in radiosity
environments: transparency, specular reflection and point
light-sources.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = nov,
number = "TR-186-2-94-17",
URL = "http://www.cg.tuwien.ac.at/research/publications/1994/Neumann-1994-SRM/",
}
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