
Fast Perspective Z-Buffer with Inverse Depths
Martin Feda, Robert F. Tobler, Laszlo NeumannFast Perspective Z-Buffer with Inverse Depths
TR-186-2-94-16, November 1994 [
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- Publication Type: Technical Report
- Keywords: z-buffer, optimization, rendering
Abstract
This paper presents a way to hold the depth information in Z-buffers, that allows fast incremental computation of Z-buffer depth values. The main idea is to store the inverse depth with each pixel value. The incremental depth computation can then be done with a single addition per pixel in a scanline.Additional Files and Images
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@techreport{Feda-1994-FPZ,
title = "Fast Perspective Z-Buffer with Inverse Depths",
author = "Martin Feda and Robert F. Tobler and Laszlo Neumann",
year = "1994",
abstract = "This paper presents a way to hold the depth information in
Z-buffers, that allows fast incremental computation of
Z-buffer depth values. The main idea is to store the inverse
depth with each pixel value. The incremental depth
computation can then be done with a single addition per
pixel in a scanline.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = nov,
number = "TR-186-2-94-16",
keywords = "z-buffer, optimization, rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/1994/Feda-1994-FPZ/",
}