
Dynamic Fur Rendering
Praktikum
Content:
Description
Fur is hard to render by conventional means, so usually specialized techniques are necessary to render realistic fur in a reasonable amount of time. Interactive fur rendering techniques exist, but usually there is no implementation readily available for artists to use.
Task
Your task is to implement a dynamic fur rendering method like the dynamic fur simulation of Tomohide Kano in HLSL for use in the vvvv toolkit.
Requirements
Good programming skills, some experience with shader programming, good knowledge and interest in computer graphics.Additional Information
Contacts:Paul Guerrero (Institute for Computer Graphics and Algorithms)
Marcus Saravia - saravia (at) gmx.net