CGLRenderThread Class Reference

#include <CGLRenderThread.h>

List of all members.

Private Member Functions

 CGLRenderThread (CGLSurface *newSurface)
 ~CGLRenderThread ()
void run ()

Private Attributes

CGLSurfacesurface
volatile bool render_flag
volatile bool resize_flag

Friends

class CGLSurface


Detailed Description

Definition at line 21 of file CGLRenderThread.h.


Constructor & Destructor Documentation

CGLRenderThread::CGLRenderThread ( CGLSurface newSurface  )  [private]

Definition at line 18 of file CGLRenderTread.cpp.

CGLRenderThread::~CGLRenderThread (  )  [private]

Definition at line 25 of file CGLRenderTread.cpp.


Member Function Documentation

void CGLRenderThread::run (  )  [private]


Friends And Related Function Documentation

friend class CGLSurface [friend]

Definition at line 25 of file CGLRenderThread.h.


Member Data Documentation

volatile bool CGLRenderThread::render_flag [private]

Definition at line 43 of file CGLRenderThread.h.

Referenced by CGLSurface::finishRendering(), CGLSurface::initRendering(), and run().

volatile bool CGLRenderThread::resize_flag [private]

Definition at line 44 of file CGLRenderThread.h.

Referenced by CGLSurface::paintEvent(), CGLSurface::resizeEvent(), and run().

Definition at line 42 of file CGLRenderThread.h.

Referenced by run().


The documentation for this class was generated from the following files:

Generated on Wed Dec 10 03:22:18 2008 for VStudio by  doxygen 1.5.7.1