#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <gl\gl.h>
#include <gl\glu.h>
Include dependency graph for TgaReader.h:
This graph shows which files directly or indirectly include this file:
Classes | |
struct | tImageTGA |
Defines | |
#define | MAX_TEXTURES 2 |
#define | TGA_RGB 2 |
#define | TGA_A 3 |
#define | TGA_RLE 10 |
Functions | |
tImageTGA * | LoadTGA (const char *filename) |
void | CreateTexture (UINT textureArray[], LPSTR strFileName, int textureID) |
Variables | |
UINT | g_Texture [MAX_TEXTURES] |
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