#include <SceneGraphLetters.h>
Inherits Scenegraph.
Inheritance diagram for SceneGraphLetters:
Public Member Functions | |
SceneGraphLetters (void) | |
~SceneGraphLetters (void) | |
void | init () |
initialize the scenegraph, should be called in the init() openGL routine | |
void | update (float time) |
void | interpolate (float interval, float time) |
void | render () |
render the scenegraph, should be called in the render() openGL routine | |
Public Attributes | |
XMLSongReader * | sr |
SongText * | st |
ThingMesh * | meshLettersArr |
Node * | tm_MaterialNode |
float | tst |
StrFltVec | ttc |
Private Member Functions | |
Vector3 * | getInterpolationPoint () |
void | resetInterpolation (Vector3 *startVec, Vector3 *endVec, float startTime, float EndTime) |
Private Attributes | |
Vector3 * | posVec |
float | dx |
float | dy |
float | dz |
float | br1 |
float | br2 |
int | initRowPos |
float | endtime |
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initialize the scenegraph, should be called in the init() openGL routine
Reimplemented from Scenegraph.
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render the scenegraph, should be called in the render() openGL routine
Reimplemented from Scenegraph.
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