#include <vector>
Include dependency graph for LandscapeMesh.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | LandscapeMesh |
quadMesh structure designed for loading in height maps, showing the resulting terrain and applying diamond square subdivision More... | |
struct | LandscapeMesh::Vertices |
struct | LandscapeMesh::Normal |
struct | LandscapeMesh::UVCoord |
Defines | |
#define | MAP_SIZE 32 |
Mesh structure designed for quad landscape meshes. Data is loaded from height maps. The resulting terrain is rendered using quad or triangle strips. Normals are computed which can also be shown. the steps of diamond square algorithm can be set and the heightfactor computes is factor with which the height of the terrain is multiplied
|
|