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ThingMaterial.cpp File Reference

Material Thing for the scenegraph. More...

#include "Thingmaterial.h"
#include "../ressources/TgaReader.h"
#include "../ressources/BmpReader.h"
#include <string.h>

Include dependency graph for ThingMaterial.cpp:

Include dependency graph

Detailed Description

Material Thing for the scenegraph.

Material Thing for the Scenegraph. Ambient, diffuse, specular term and shiniess can be set. Also Textures can be loaded

Date:
CREATED : 2004-10-28 11:20
Author:
Manfred
Revision 1.0.1 2004/11/06 14:15:00 Manfred changed from Node to Thing, not a node itself, but the object for a node

Revision 1.1 2004/12/02 15:45:00 Manfred add support for blend mode settings, fixed multitexturing, still blending to do !


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