#include "Thing.h"
#include "glut.h"
#include "../ressources/Ressources.h"
Include dependency graph for ThingTransform.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | ThingTransform |
Transform Thing for the scenegraph. More... |
Transform Thing for the scenegraph. Rotation, Translation, Scale can be set and read. render() allows to write to corresponding openGL code that is necessary to show the Things funcionality in openGL