#include "../scenegraph/Node.h"
#include "../scenegraph/ThingMaterial.h"
#include "../scenegraph/ThingMesh.h"
#include "../scenegraph/ThingTransform.h"
#include "../scenegraph/SceneGraphTripod.h"
#include "../ThingRegistry.h"
#include "../scenegraph/ThingMaterialText.h"
#include "../ressources/Motion.h"
#include "../scenegraph/ThingFlatShadow.h"
#include "../scenegraph/ThingCone.h"
#include "../scenegraph/ThingRotAnim.h"
#include "../scenegraph/ThingCameraPath.h"
#include "../scenegraph/ThingSpotlight.h"
#include "tinyxml.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
Include dependency graph for XMLScenegraphReader.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | XMLScenegraphReader |
XML Reader which parses a scenegraph-xml sheet and builds the scenegraph, returns the root node. More... |
XML Reader which parses a scenegraph-xml sheet and builds the scenegraph, returns the root node