BuildColorTexture(unsigned char r, unsigned char g, unsigned char b) | GLTexture | |
GLTexture() | GLTexture | |
height | GLTexture | |
Load(char *name) | GLTexture | |
LoadBMP(char *name) | GLTexture | |
LoadBMPResource(char *name) | GLTexture | |
LoadFromResource(char *name) | GLTexture | |
LoadTGA(char *name) | GLTexture | |
LoadTGAResource(char *name) | GLTexture | |
texture | GLTexture | |
texturename | GLTexture | |
Use() | GLTexture | |
width | GLTexture | |
~GLTexture() | GLTexture | [virtual] |