#include "Model_3DS.h"
#include <math.h>
#include <gl\glew.h>
Include dependency graph for Model_3DS.cpp:
Defines | |
#define | _QUOTE(x) # x |
#define | QUOTE(x) _QUOTE(x) |
#define | __FILE__LINE__ __FILE__ "(" QUOTE(__LINE__) ") : " |
#define | warn(x) message( __FILE__LINE__ #x "\n" ) |
#define | MAIN3DS 0x4D4D |
#define | MAIN_VERS 0x0002 |
#define | EDIT3DS 0x3D3D |
#define | MESH_VERS 0x3D3E |
#define | OBJECT 0x4000 |
#define | TRIG_MESH 0x4100 |
#define | VERT_LIST 0x4110 |
#define | FACE_DESC 0x4120 |
#define | FACE_MAT 0x4130 |
#define | TEX_VERTS 0x4140 |
#define | SMOOTH_GROUP 0x4150 |
#define | LOCAL_COORDS 0x4160 |
#define | MATERIAL 0xAFFF |
#define | MAT_NAME 0xA000 |
#define | MAT_AMBIENT 0xA010 |
#define | MAT_DIFFUSE 0xA020 |
#define | MAT_SPECULAR 0xA030 |
#define | SHINY_PERC 0xA040 |
#define | SHINY_STR_PERC 0xA041 |
#define | TRANS_PERC 0xA050 |
#define | TRANS_FOFF_PERC 0xA052 |
#define | REF_BLUR_PERC 0xA053 |
#define | RENDER_TYPE 0xA100 |
#define | SELF_ILLUM 0xA084 |
#define | MAT_SELF_ILPCT 0xA08A |
#define | WIRE_THICKNESS 0xA087 |
#define | MAT_TEXMAP 0xA200 |
#define | MAT_MAPNAME 0xA300 |
#define | ONE_UNIT 0x0100 |
#define | KEYF3DS 0xB000 |
#define | FRAMES 0xB008 |
#define | MESH_INFO 0xB002 |
#define | HIER_POS 0xB030 |
#define | HIER_FATHER 0xB010 |
#define | PIVOT_PT 0xB013 |
#define | TRACK00 0xB020 |
#define | TRACK01 0xB021 |
#define | TRACK02 0xB022 |
#define | COLOR_RGB 0x0010 |
#define | COLOR_TRU 0x0011 |
#define | COLOR_TRUG 0x0012 |
#define | COLOR_RGBG 0x0013 |
#define | PERC_INT 0x0030 |
#define | PERC_FLOAT 0x0031 |
#define __FILE__LINE__ __FILE__ "(" QUOTE(__LINE__) ") : " |
#define _QUOTE | ( | x | ) | # x |
#define COLOR_RGB 0x0010 |
#define COLOR_RGBG 0x0013 |
#define COLOR_TRU 0x0011 |
#define COLOR_TRUG 0x0012 |
#define EDIT3DS 0x3D3D |
#define FACE_DESC 0x4120 |
#define FACE_MAT 0x4130 |
#define FRAMES 0xB008 |
#define HIER_FATHER 0xB010 |
#define HIER_POS 0xB030 |
#define KEYF3DS 0xB000 |
#define LOCAL_COORDS 0x4160 |
#define MAIN3DS 0x4D4D |
#define MAIN_VERS 0x0002 |
#define MAT_AMBIENT 0xA010 |
#define MAT_DIFFUSE 0xA020 |
#define MAT_MAPNAME 0xA300 |
#define MAT_NAME 0xA000 |
#define MAT_SELF_ILPCT 0xA08A |
#define MAT_SPECULAR 0xA030 |
#define MAT_TEXMAP 0xA200 |
#define MATERIAL 0xAFFF |
#define MESH_INFO 0xB002 |
#define MESH_VERS 0x3D3E |
#define OBJECT 0x4000 |
#define ONE_UNIT 0x0100 |
#define PERC_FLOAT 0x0031 |
#define PERC_INT 0x0030 |
#define PIVOT_PT 0xB013 |
#define QUOTE | ( | x | ) | _QUOTE(x) |
#define REF_BLUR_PERC 0xA053 |
#define RENDER_TYPE 0xA100 |
#define SELF_ILLUM 0xA084 |
#define SHINY_PERC 0xA040 |
#define SHINY_STR_PERC 0xA041 |
#define SMOOTH_GROUP 0x4150 |
#define TEX_VERTS 0x4140 |
#define TRACK00 0xB020 |
#define TRACK01 0xB021 |
#define TRACK02 0xB022 |
#define TRANS_FOFF_PERC 0xA052 |
#define TRANS_PERC 0xA050 |
#define TRIG_MESH 0x4100 |
#define VERT_LIST 0x4110 |
#define warn | ( | x | ) | message( __FILE__LINE__ #x "\n" ) |
#define WIRE_THICKNESS 0xA087 |