GLTexture Class Reference

#include <GLTexture.h>

List of all members.

Public Member Functions

void Use ()
void BuildColorTexture (unsigned char r, unsigned char g, unsigned char b)
void LoadTGAResource (char *name)
void LoadBMPResource (char *name)
void LoadFromResource (char *name)
void LoadTGA (char *name)
void LoadBMP (char *name)
void Load (char *name)
 GLTexture ()
virtual ~GLTexture ()

Public Attributes

char * texturename
unsigned int texture [1]
int width
int height


Constructor & Destructor Documentation

GLTexture::GLTexture (  ) 

GLTexture::~GLTexture (  )  [virtual]


Member Function Documentation

void GLTexture::Use (  ) 

void GLTexture::BuildColorTexture ( unsigned char  r,
unsigned char  g,
unsigned char  b 
)

void GLTexture::LoadTGAResource ( char *  name  ) 

void GLTexture::LoadBMPResource ( char *  name  ) 

void GLTexture::LoadFromResource ( char *  name  ) 

void GLTexture::LoadTGA ( char *  name  ) 

void GLTexture::LoadBMP ( char *  name  ) 

void GLTexture::Load ( char *  name  ) 


Member Data Documentation

char* GLTexture::texturename

unsigned int GLTexture::texture[1]

int GLTexture::width

int GLTexture::height


The documentation for this class was generated from the following files:
Generated on Thu Jul 19 19:27:42 2007 for padoix by  doxygen 1.5.1-p1