#include <Field.h>
Collaboration diagram for Field:
Public Member Functions | |
Field (void) | |
void | Init (void) |
void | Render (void) |
void | Render_rock (void) |
~Field (void) | |
Public Attributes | |
int | texturemode |
float | sizeX |
float | sizeY |
Private Attributes | |
GLuint | texture [6] |
COLOR | amb |
COLOR | dif |
Model_3DS | field |
GLfloat | fieldAmb [4] |
GLfloat | fieldDif [4] |
Field::Field | ( | void | ) |
default constructor for the field
Field::~Field | ( | void | ) |
field destructor
void Field::Init | ( | void | ) |
field initialization
void Field::Render | ( | void | ) |
field rendermethod
void Field::Render_rock | ( | void | ) |
rock rendermethod
float Field::sizeX |
float Field::sizeY |
GLuint Field::texture[6] [private] |
COLOR Field::amb [private] |
COLOR Field::dif [private] |
Model_3DS Field::field [private] |
GLfloat Field::fieldAmb[4] [private] |
GLfloat Field::fieldDif[4] [private] |