Comments, Ideas or Questions?
Write to
possibleworlds@eik.at
or
blubb@origami.at
Info
Possible Worlds is a Hardware-accelerated
3D-Underwater action game in the style of Subwar 2050 or Wing Commander,
programmed in C++ using OpenGL 1.2.
We were inspired to write
a game by the Computergraphics lab exercise offered by the Technical University
of Vienna, which requires students to create their own full-blown 3D-game
using OpenGL. No limits, no rules whatsoever! Thanks for this to finally
happen :)
Features
History:
NO version history here, we're making progress too fast for that anyway...
This website launched on 21-03-2001 by Eikzilla
Project start: 05-03-2001
We´d written a TGA texture Loader and a 3D-Studio object converter and loader the 3 days or so before and had our first object drawn on screen on the very day we started the project.. since then the game has evolved quite a lot and we will keep developing until the end of June. and probably longer...
we hope you like our work
Eike & Gerwin
Copyrights
Possible Worlds is (C) by
Gerwin Sturm & Eike Umlauf
all Source Code, Ideas,
Graphics, 3D Shapes and Sound by Gerwin Sturm & Eike Umlauf
except
Title Music
Utah
Saints - What can You do for me (Salt Lake Mix)
Intro Music
Chris
Huelsbeck - Turrican2 Title Theme (Tracked by unknown)
Outro Music
Chris
Huelsbeck - Turrican Credits (from mp3.com/huelsbeck)
Credits Music
Chris
Huelsbeck - Apidya Credits (from mp3.com/huelsbeck)
Briefing Music
Unknown - Human Target
Pong! Music
Mahoney & Kaktus - Wasserfast
(The Protracker creators themselves!)
re-tracked and digitally
remastered by Eikzilla
I'd like to point out that Chris Huelsbeck's Tracks are NOT used with permission, but since all tracks are freely available on the net and this is non-profital use of his material, I hope we won't have his lawyers bashing our doors down ;)