


| Directory | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 41 (100.0%) | 3843 (100.0%) | 93.7 |
| at/ac/tuwien/cg/armd2011/ | 23 (56.1%) | 2303 (59.9%) | 100.1 |
| at/ac/tuwien/cg/armd2011/level00/ | 18 (43.9%) | 1540 (40.1%) | 85.5 |

- added sound-loop to Level00Activity
- added rendering of path to Level00Activity
- internationalization of strings
709 lines of code changed in 7 files:
- added a updateSceneNoTarget() function to the AugmentedRealityRenderer class. This function will be called when the tracking target was not found in the current video-frame. Renderers that want to redraw, even if the tracking target was not found can override this function.
- added an example in the Level00Activity of overriding the new updateSceneNoTarget() method.
- the libarmd.so was modified to call the updateSceneNoTarget method
148 lines of code changed in 2 files:
- Added an example how to load a ui from an layout xml file and add it as an ui-overlay by overriding the addUiOverlay method (check out the Level00Activity)
24 lines of code changed in 1 file:
- added function addUiOverlay(). this function can be overridden by the individual level activities to add an overlay.
5 lines of code changed in 1 file:
- added shared preference (persistentstate) for music on/off
38 lines of code changed in 3 files:
- launcherActivity waits for results when starting level activities
- level00 returns a result to the framework
55 lines of code changed in 3 files:
- added icon templates for all levels
14 lines of code changed in 1 file:
- AboutActivity added (demonstrates opengl 1.0)
- LauncherActivity added (from now on you have to tell the framework what to do on startup)
987 lines of code changed in 7 files:
- help activity added to framework
126 lines of code changed in 2 files:
- changed splashscreen and icon
- cleaned up resources
3 lines of code changed in 2 files:
225 lines of code changed in 4 files:
initial commit
1509 lines of code changed in 8 files: