/trunk/armd2011/src Developers: ch.moellinger@gmail.com

Login name:
ch.moellinger@gmail.com
Total Commits:
81 (4,9%)
Lines of Code:
2.469 (3,9%)
Most Recent Commit:
2011-06-26 15:07
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Directory Changes Lines of Code Lines per Change
Totals 81 (100.0%) 2469 (100.0%) 30.4
at/ac/tuwien/cg/armd2011/level99/ 79 (97.5%) 2465 (99.8%) 31.2
at/ac/tuwien/cg/armd2011/ 2 (2.5%) 4 (0.2%) 2.0

Activity of ch.moellinger@gmail.com

Most Recent Commits

ch.moellinger@gmail.com 2011-06-26 15:07 Rev.: 629

[Level99] Fixed ugly layout in help activity.

6 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: ShaderManager.java (+3 -3), TextureManager.java (+3 -1)
ch.moellinger@gmail.com 2011-06-20 12:19 Rev.: 612

[Level99] Using mipmapped textures, removed singelton classes, some comments

113 lines of code changed in 10 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+7 -1), CubeWall.java (+3), CubeWallRenderer.java (+12 -25), HelpActivity.java (-56), Level99Activity.java (+1), Level99Renderer.java (+25 -24), ShaderManager.java (+2 -3), SoundManager.java (+7 -1), TextureManager.java (+55 -34), Vector2.java (+1)
ch.moellinger@gmail.com 2011-06-19 14:06 Rev.: 584

[Level99] Performance improvements + removed not used variables from shader code

18 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWallRenderer.java (+6 -25), Level99Renderer.java (+12 -29)
ch.moellinger@gmail.com 2011-06-19 13:48 Rev.: 583

[Level99] Added methods for saving and restoring state, minor performance improvements through caching uniform/attribute locations, renamed some variables, fixed strings

245 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+3), CubeWall.java (+53), Level99Activity.java (+73 -38), Level99Renderer.java (+86 -39), ShaderManager.java (+27 -3), TextureManager.java (+3 -1)
ch.moellinger@gmail.com 2011-06-19 12:25 Rev.: 581

[Level99] Added smooth animation when a column is empty and collapsed

60 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+20 -3), CubeWall.java (+36 -13), CubeWallRenderer.java (+4 -3)
ch.moellinger@gmail.com 2011-06-17 22:29 Rev.: 574

[Level99] Collapsing empty columns

27 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+27)
ch.moellinger@gmail.com 2011-06-17 22:19 Rev.: 573

[Level99] Locked shoot- and joker button for a short time after shooting, stopped timer while activity is paused, recreates cube wall if activity is restarted

118 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+2 -2), CubeWallRenderer.java (+31 -13), Level99Activity.java (+15 -2), Level99Renderer.java (+61 -29), SoundManager.java (+7 -5), TextureManager.java (+2 -1)
ch.moellinger@gmail.com 2011-06-05 12:02 Rev.: 515

[Level99] Optical refinement :-)

11 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: Cube.java (+9 -9), Level99Renderer.java (+2 -26)
ch.moellinger@gmail.com 2011-05-02 12:15 Rev.: 299

[Level99] Added text overlay for fps, euros and time - thx to Level22 :-). Added german res-file.

99 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: Level99Activity.java (+59), Level99Renderer.java (+40 -2)
ch.moellinger@gmail.com 2011-05-02 11:20 Rev.: 297

[Level99] Made animation independent to FPS, minor code cleanups, minor performance improvements

38 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+12 -5), CubeWallRenderer.java (+19 -28), Level99Renderer.java (+7 -9)
ch.moellinger@gmail.com 2011-05-01 16:49 Rev.: 266

[Level99] Added some comments, caching matrices improves rendering performance

181 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+12), CubeWall.java (+14 -3), CubeWallRenderer.java (+23 -13), Level99Renderer.java (+32 -20), ShaderManager.java (+99 -65), TextureManager.java (+1)
ch.moellinger@gmail.com 2011-05-01 16:21 Rev.: 265

[Level99] Added CubeWallRenderer and ShaderManager classes, added y-offset for cubes to simulate a smooth moving-down-animation after destroying some cubes below

439 lines of code changed in 7 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+17), Cube.java (+6 -6), CubeWall.java (+40 -1), CubeWallRenderer.java (new 210), Level99Activity.java (+2 -4), Level99Renderer.java (+20 -221), ShaderManager.java (new 144)
ch.moellinger@gmail.com 2011-05-01 14:35 Rev.: 262

[Level99] Added some comments, returning number of destroyed cubes to framework.

81 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+70 -41), Level99Activity.java (+11 -2), Level99Renderer.java (-16)
ch.moellinger@gmail.com 2011-04-29 22:25 Rev.: 240

[Level99] Added some textures

90 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+9), Level99Activity.java (+30), Level99Renderer.java (+48 -29), TextureManager.java (+3)
ch.moellinger@gmail.com 2011-04-20 22:27 Rev.: 197

[Level99] Implemented picking and basic game logic - User can destroy blocks (only if 3 or more are connected with the same color) by aiming a block and tap somewhere on the screen

279 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011: ARMDLevelActivity.java (+3 -1)
  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+108 -23), Level99Activity.java (+1 -1), Level99Renderer.java (+136 -43), Vector2.java (new 31)
ch.moellinger@gmail.com 2011-04-09 16:49 Rev.: 140

[level99] Updated Texturemanager

35 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level99: TextureManager.java (+35 -4)
ch.moellinger@gmail.com 2011-04-09 14:52 Rev.: 138

[level99] Renderer now renders the cubewall, each cube has a value between 0 and 3 (currently shown by color, later by a texture -> money)

69 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level99: Cube.java (+24 -24), CubeWall.java (+6 -1), Level99Activity.java (+7 -3), Level99Renderer.java (+24 -7), TextureManager.java (+8)
ch.moellinger@gmail.com 2011-04-09 14:04 Rev.: 137

[level99] Updated CubeWall, created CubeWall_EventListener interface

151 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level99: Cube.java (+24 -24), CubeWall.java (+107), CubeWall_EventListener.java (new 9), Level99Activity.java (+5 -1), Level99Renderer.java (+6 -1)
ch.moellinger@gmail.com 2011-04-01 15:13 Rev.: 108

[Level99] Created a simple TextureManager

154 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: Level99Renderer.java (+12 -42), TextureManager.java (new 142)
ch.moellinger@gmail.com 2011-04-01 14:28 Rev.: 107

[Level99] Added textured crosshair for testing

222 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (new 22), CubeWall.java (new 28), Level99Renderer.java (+172 -27)

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