Directory at/ac/tuwien/cg/armd2011/level55/Towers/

Directory Created:
2011-03-30 00:53
Total Files:
10
Deleted Files:
1
Lines of Code:
1171

[root]/at/ac/tuwien/cg/armd2011/level55/Towers

Lines of Code

at/ac/tuwien/cg/armd2011/level55/Towers/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 119 (100.0%) 1585 (100.0%) 13.3
johannes.unterguggenberger@gmail.com 102 (85.7%) 1276 (80.5%) 12.5
michiprobsti@gmail.com 17 (14.3%) 309 (19.5%) 18.1

Most Recent Commits

johannes.unterguggenberger@gmail.com 2011-06-27 04:34 Rev.: 655

l55 ChuckNorris increased range of Nuke-Mortar

1 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-27 04:29 Rev.: 653

l55 ChuckNorris is the best

6 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeProjectile.java (+6 -2)
michiprobsti@gmail.com 2011-06-27 04:00 Rev.: 651

l55 ChuckNorris and his Roundhousekick

12 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+4), LaserTower.java (+4), NukeTower.java (+4)
michiprobsti@gmail.com 2011-06-27 01:00 Rev.: 641

l55 ChuckNorris added intro screen via Roundhousekick

1 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-24 00:24 Rev.: 627

l55 The game is balanced quite well now, thanks to ChuckNorris

2 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-23 15:17 Rev.: 624

l55 ChuckNorris told me to use the bank as an obstacle, so Berserk towers can not Roundhousekick all enemies around - balanced the game fairly good now

38 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+2 -2), NukeProjectile.java (+1 -1), Tower.java (+34 -10)
johannes.unterguggenberger@gmail.com 2011-06-23 03:22 Rev.: 622

l55 balancing is a pain in the ass

3 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+1 -1), LaserProjectile.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-23 03:21 Rev.: 621

l55 changed to the old paths, they are much better

5 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1), LaserTower.java (+2 -2), NukeProjectile.java (+1 -1), NukeTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-23 01:50 Rev.: 620

l55 paths changed, added line-rendering, balancing ... but, naja

7 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+2 -2), LaserProjectile.java (+1 -1), LaserTower.java (+2 -2), NukeTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-06-20 03:51 Rev.: 608

l55 balancing suxx

53 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+3 -3), NukeProjectile.java (+3 -3), NukeTower.java (+47 -3)
johannes.unterguggenberger@gmail.com 2011-06-17 14:22 Rev.: 565

l55 ChuckNorris balanced the game

4 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeProjectile.java (+2 -2), NukeTower.java (+2 -2)
johannes.unterguggenberger@gmail.com 2011-06-17 11:22 Rev.: 563

l55 nuke-scale is now view-dependent, some balancing: damage of nuke decreased, hitpoints of peanut-boss increased, and ChuckNorris helped me with a Roundhousekick to the face

21 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeProjectile.java (+19 -5), NukeTower.java (+2 -2)
johannes.unterguggenberger@gmail.com 2011-06-16 02:39 Rev.: 552

l55 nuke-towers added to the game => almost as cool as ChuckNorris, the nuke-towers kill enemies via Roundhousekick

113 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeProjectile.java (+92 -14), NukeTower.java (+11 -71), Tower.java (+10)
johannes.unterguggenberger@gmail.com 2011-06-15 12:48 Rev.: 549

l55 nuke projectile

68 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeProjectile.java (new 68)
michiprobsti@gmail.com 2011-06-14 18:20 Rev.: 537

l55 ChuckNorris added Nuketower via Roundhousekick

155 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: NukeTower.java (new 155)
johannes.unterguggenberger@gmail.com 2011-05-31 20:36 Rev.: 508

l55 olles scheisse

2 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1), LaserTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-05-30 17:02 Rev.: 484

l55 ChuckNorris balanced the game... and did a Roundhousekick

15 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+2 -2), CannonTower.java (+2 -2), LaserProjectile.java (+2 -2), LaserTower.java (+2 -2), Projectile.java (+7 -2)
michiprobsti@gmail.com 2011-05-30 04:04 Rev.: 478

l55 ChuckNorris adjusted towers to new Terrain

6 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+3 -3), LaserTower.java (+3 -3)
johannes.unterguggenberger@gmail.com 2011-05-29 22:31 Rev.: 456

l55 ChuckNorris is tired of Roundhousekick

8 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: Tower.java (+8 -1)
johannes.unterguggenberger@gmail.com 2011-05-28 18:42 Rev.: 431

l55 ChuckNorris fixed sound. He gave the SoundPool a Roundhousekick to the face

2 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1), LaserTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-05-28 18:04 Rev.: 425

l55 ChuckNorris changed everything with a Roundhousekick to the face

23 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+6 -2), LaserTower.java (+6), Tower.java (+11 -3)
johannes.unterguggenberger@gmail.com 2011-05-27 23:56 Rev.: 407

l55 ChuckNorris fixed Berserk sound via Roundhousekick

10 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+8 -1), CannonTower.java (+2 -1)
johannes.unterguggenberger@gmail.com 2011-05-02 13:13 Rev.: 301

l55 defined waves, added score, setting result

19 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1), LaserTower.java (+2 -2), Tower.java (+16 -2)
johannes.unterguggenberger@gmail.com 2011-04-29 02:12 Rev.: 234

l55 hmmm...the performance :/

10 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), LaserProjectile.java (+1 -1), LaserTower.java (+8 -6)
johannes.unterguggenberger@gmail.com 2011-04-29 02:11 Rev.: 233

l55 - THEY DIE NOW

46 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+4 -3), CannonTower.java (+2 -1), LaserProjectile.java (+32 -3), LaserTower.java (+1 -1), Projectile.java (+7 -2)
michiprobsti@gmail.com 2011-04-28 23:19 Rev.: 231

l55 Tower Gui mit Billboards (GLSL Texturierte OpenGL Point Sprites), CannonTower position fix, Tower Icons

1 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-04-28 02:03 Rev.: 226

l55 added copy-constructors and creating new towers and enemys via prototype-pattern now

58 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+20 -2), LaserTower.java (+21 -2), Tower.java (+17)
michiprobsti@gmail.com 2011-04-27 17:56 Rev.: 222

l55 Projectile höhe mini justierung in cannon tower

1 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1)
michiprobsti@gmail.com 2011-04-27 17:31 Rev.: 220

Tower Scale

12 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+8 -7), LaserTower.java (+4 -4)
johannes.unterguggenberger@gmail.com 2011-04-26 21:33 Rev.: 215

l55 fixed depth test with lasers

17 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+13 -7), CannonTower.java (+3 -4), IFiredAtEnemyListener.java (-2), LaserProjectile.java (-4), LaserTower.java (-1), Tower.java (+1 -2)
johannes.unterguggenberger@gmail.com 2011-04-26 12:05 Rev.: 209

l55 fixed laser projectiles

111 lines of code changed in 8 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+4 -4), IFiredAtEnemyListener.java (new 8), IFiredOnEnemyListener.java (del), LaserProjectile.java (+27 -8), LaserTower.java (+65 -3), Tower.java (+6 -6), TowerState.java (-1)
johannes.unterguggenberger@gmail.com 2011-04-22 09:52 Rev.: 202

l55 fixed Tower-behavior when following an enemy

19 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonTower.java (+1 -1), Tower.java (+18 -15)
johannes.unterguggenberger@gmail.com 2011-04-22 02:42 Rev.: 201

l55 added gamestate, tweaked towers, some refactoring

48 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+6 -4), CannonTower.java (+10 -7), LaserProjectile.java (+18 -1), LaserTower.java (+4 -3), Projectile.java (+4 -17), Tower.java (+6 -5)
johannes.unterguggenberger@gmail.com 2011-04-21 20:52 Rev.: 200

l55 added library fix-GLES20.so, now using VBOs \m/, some synchronizing added

2 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: Tower.java (+2 -2)
johannes.unterguggenberger@gmail.com 2011-04-12 20:31 Rev.: 167

fixed merging-accident

10 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: Tower.java (+10 -3)
johannes.unterguggenberger@gmail.com 2011-04-12 20:16 Rev.: 166

l55 changed cannon-tower behavior

82 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+5 -18), CannonTower.java (+59 -3), Projectile.java (+11 -2), TowerState.java (new 7)
michiprobsti@gmail.com 2011-04-12 19:39 Rev.: 164

Laser / Shader ueberarbeitet

6 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55/Towers: Tower.java (+6 -1)
johannes.unterguggenberger@gmail.com 2011-04-12 13:19 Rev.: 160

l55 refactored projectiles

35 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+31 -1), LaserProjectile.java (+1 -2), Projectile.java (+3 -39)
michiprobsti@gmail.com 2011-04-12 10:43 Rev.: 157

towers mini gui laser

115 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+1 -1), CannonTower.java (+10 -3), LaserProjectile.java (new 19), LaserTower.java (new 66), Projectile.java (+19 -2)
johannes.unterguggenberger@gmail.com 2011-04-05 13:06 Rev.: 120

l55 projectiles are now drawn, bugfix in renderPlane

55 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55/Towers: CannonProjectile.java (+5 -2), CannonTower.java (+4 -2), Projectile.java (+37 -1), Tower.java (+9 -3)

(2 more)

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