[root]/at/ac/tuwien/cg/armd2011/level55/Enemies

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 67 (100.0%) | 810 (100.0%) | 12.0 |
| johannes.unterguggenberger@gmail.com | 62 (92.5%) | 678 (83.7%) | 10.9 |
| michiprobsti@gmail.com | 5 (7.5%) | 132 (16.3%) | 26.4 |
l55 ChuckNorris and his Roundhousekick
3 lines of code changed in 1 file:
l55 ChuckNorris added view-light shad00r, some optical updates, GUI working now
1 lines of code changed in 1 file:
l55 The game is balanced quite well now, thanks to ChuckNorris
3 lines of code changed in 3 files:
l55 ChuckNorris told me to use the bank as an obstacle, so Berserk towers can not Roundhousekick all enemies around - balanced the game fairly good now
4 lines of code changed in 2 files:
l55 paths changed, added line-rendering, balancing ... but, naja
5 lines of code changed in 3 files:
l55 balancing suxx
6 lines of code changed in 3 files:
l55 ChuckNorris balanced the game
1 lines of code changed in 1 file:
l55 nuke-scale is now view-dependent, some balancing: damage of nuke decreased, hitpoints of peanut-boss increased, and ChuckNorris helped me with a Roundhousekick to the face
3 lines of code changed in 1 file:
l55 olles scheisse
15 lines of code changed in 4 files:
l55 ChuckNorris tweaked damage display via Roundhousekick
16 lines of code changed in 2 files:
l55 ChuckNorris added final enemy via Roundhousekick
62 lines of code changed in 1 file:
l55 optical damage feedback implemented by ChuckNorris and friends
26 lines of code changed in 3 files:
l55 lulululululu
41 lines of code changed in 3 files:
l55 ChuckNorris
2 lines of code changed in 1 file:
l55 ChuckNorris final fixed buggy peanut model with Roundhousekick
1 lines of code changed in 1 file:
l55 mini change
5 lines of code changed in 1 file:
ChuckNorris created amoebe via Roundhousekick
61 lines of code changed in 1 file:
l55 ChuckNorris balanced the game... and did a Roundhousekick
1 lines of code changed in 1 file:
l55 ChuckNorris is tired of Roundhousekick
1 lines of code changed in 1 file:
l55 ChuckNorris increased PacMan speed to 0.26 via a Roundhousekick To eclipse
1 lines of code changed in 1 file:
l55 ChuckNorris changed the Roundhousekick
2 lines of code changed in 1 file:
l55 ChuckNorris changed everything with a Roundhousekick to the face
41 lines of code changed in 2 files:
l55 defined waves, added score, setting result
16 lines of code changed in 2 files:
l55 ?
1 lines of code changed in 1 file:
l55 fixed a bug with exploding enemies
4 lines of code changed in 1 file:
l55 THEY EXPLODE NOWgit status muhahaha pwnd
58 lines of code changed in 3 files:
l55 added begin- end- methods for all rendering-methods
0 lines of code changed in 1 file:
l55 hmmm...the performance :/
1 lines of code changed in 1 file:
l55 - THEY DIE NOW
52 lines of code changed in 2 files:
l55 added copy-constructors and creating new towers and enemys via prototype-pattern now
30 lines of code changed in 2 files:
l55 fixed depth test with lasers
1 lines of code changed in 1 file:
l55 fixed Tower-behavior when following an enemy
1 lines of code changed in 1 file:
l55 added gamestate, tweaked towers, some refactoring
4 lines of code changed in 2 files:
l55 bugfixes, towers can now be placed on the map via touch-gesture
33 lines of code changed in 5 files:
bugfixes
1 lines of code changed in 1 file:
refactored classes to .Enemy and .Towers packages, implemented towers and enemies, created projectiles
307 lines of code changed in 6 files: