[root]/at/ac/tuwien/cg/armd2011
level00
(8 files, 1384 lines)
level11
(17 files, 3356 lines)
level13
(17 files, 2646 lines)
level17
(10 files, 2132 lines)
level22
(7 files, 1093 lines)
Painter
(4 files, 973 lines)
screenObjects
(4 files, 379 lines)
level42
(4 files, 585 lines)
level44
(13 files, 2580 lines)
level55
(30 files, 6862 lines)
Enemies
(8 files, 680 lines)
Towers
(10 files, 1171 lines)
level66
(13 files, 3171 lines)
level77
(8 files, 2268 lines)
Objects
(9 files, 2912 lines)
level99
(12 files, 2364 lines)

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 27 (100.0%) | 2340 (100.0%) | 86.6 |
| peter.rautek | 23 (85.2%) | 2303 (98.4%) | 100.1 |
| th.perl | 1 (3.7%) | 32 (1.4%) | 32.0 |
| ch.moellinger@gmail.com | 2 (7.4%) | 4 (0.2%) | 2.0 |
| knecht.martin@gmail.com | 1 (3.7%) | 1 (0.0%) | 1.0 |
Print exceptions that occur in updateScene
32 lines of code changed in 1 file:
[Level99] Implemented picking and basic game logic - User can destroy blocks (only if 3 or more are connected with the same color) by aiming a block and tap somewhere on the screen
3 lines of code changed in 1 file:
- added sound-loop to Level00Activity
- added rendering of path to Level00Activity
- internationalization of strings
1 lines of code changed in 1 file:
- added a updateSceneNoTarget() function to the AugmentedRealityRenderer class. This function will be called when the tracking target was not found in the current video-frame. Renderers that want to redraw, even if the tracking target was not found can override this function.
- added an example in the Level00Activity of overriding the new updateSceneNoTarget() method.
- the libarmd.so was modified to call the updateSceneNoTarget method
14 lines of code changed in 1 file:
- added function addUiOverlay(). this function can be overridden by the individual level activities to add an overlay.
5 lines of code changed in 1 file:
- added shared preference (persistentstate) for music on/off
26 lines of code changed in 2 files:
- launcherActivity waits for results when starting level activities
- level00 returns a result to the framework
34 lines of code changed in 2 files:
- added icon templates for all levels
14 lines of code changed in 1 file:
- AboutActivity added (demonstrates opengl 1.0)
- LauncherActivity added (from now on you have to tell the framework what to do on startup)
987 lines of code changed in 7 files:
1 lines of code changed in 1 file:
Fixed resource file of l99
1 lines of code changed in 1 file:
- help activity added to framework
41 lines of code changed in 1 file:
- changed splashscreen and icon
- cleaned up resources
1 lines of code changed in 1 file:
12 lines of code changed in 1 file:
initial commit
1168 lines of code changed in 5 files: